private int GetSource(ALGetSourcei param) { int value; AL.GetSource(_sourceID, param, out value); return(value); }
public virtual int GetProperty(int handle, ALGetSourcei property) { int value; AL.GetSource(handle, property, out value); ctx.CheckErrors(); return(value); }
private int Get(ALGetSourcei param) { AssertNotDisposed(); int result; AL.GetSource(IDs[0], param, out result); DotGame.OpenAL.AudioDevice.CheckALError(); return(result); }
internal static extern void GetSource(int sourceId, ALGetSourcei i, out int state);
internal int Get(ALGetSourcei param) { int value; using (Context.Bind()) AL.GetSource(Id, param, out value); return(value); }
public static void GetSource(int sid, ALGetSourcei param, out int value) { GetSource(unchecked ((uint)sid), param, out value); }
private static extern void GetSource(uint sid, ALGetSourcei param, [Out] out int value);
public static extern void GetSource(int sid, ALGetSourcei param, [Out] out int value);
public static void GetSource(int sid, ALGetSourcei param, out int value) { AL.GetSource((uint)sid, param, out value); }
public static void GetSource(uint sid, ALGetSourcei param, out int value);
public static extern void alGetSourcei(uint sid, ALGetSourcei param, int *value);
private int GetSource(ALGetSourcei param) { int value; AL.GetSource(_sourceID, param, out value); return value; }
public static extern void GetSource(uint sid, ALGetSourcei param, [Out] out int value);