private void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); } else { instance = this; } }
public static string HandleEvaluationRequest(string json, HttpListenerRequest request) { var evaluationRequest = JsonConvert.DeserializeObject <AI_EvaluationRequest>(json); var _aiTrainer = new AI_Trainer(evaluationRequest); var evaluationResponse = _aiTrainer.Execute(_aiLogic); var responseJson = JsonConvert.SerializeObject(evaluationResponse); return(responseJson); }