private void Awake() { mCont = GetComponent <AI_Controller>(); mGun = GetComponentInChildren <WP_Gun>(); mEyeCaster = GetComponentInChildren <AI_EyeCaster>(); mFootCaster = GetComponentInChildren <AI_FeetCaster>(); }
private void Awake() { mStoredPath = new List <int>(); mStoredPath.Clear(); mEntity = GetComponent <AI_Controller>(); mWallChecker = GetComponent <AI_WallCheck>(); mGrounder = GetComponentInChildren <Grounded>(); mFootCaster = GetComponentInChildren <AI_FeetCaster>(); }