public void SetData(AITrainingAcademy academy, AITrainingsField field, Monster trainedMonster) { _academy = academy; _trainedMonster = trainedMonster; _field = field; monsterIcon.sprite = _trainedMonster.icon; brainParams.vectorActionSize[0] = _trainedMonster.coreSkills.Length; }
public void SetData(AITrainingAcademy academy, Monster trainedMonster, Skill trainedSkill) { _trainedMonster = trainedMonster; _trainedSkill = trainedSkill; _academy = academy; PositionEnemies(); PositionHeroes(); }