private void OnTriggerEnter(Collider other) { if (_parentStateMachine != null) { _parentStateMachine.OnTriggerEvent(AITriggerEventType.Enter, other); } }
void OnTriggerEnter(Collider col) { if (_parentStateMachine != null) { _parentStateMachine.OnTriggerEvent(AITriggerEventType.Enter, col); } }
protected virtual void OnTriggerEnter(Collider col) { // Notify child state if (_parentStateMachine != null) { _parentStateMachine.OnTriggerEvent(AITriggerEventType.Enter, col); } }
private void OnTriggerEnter(Collider other) { if (_parentStateMachine != null) { Debug.LogErrorFormat("[AISensor] OnTriggerEnter {0}", other.name); _parentStateMachine.OnTriggerEvent(AITriggerEventType.Enter, other); } }