コード例 #1
0
    public void PlayAnimation(UnityEngine.Object clip)
    {
        AIPlayAnimation packet = new AIPlayAnimation();

        packet.id   = localID;
        packet.clip = clip;

        socket.Emit("ai_anim", JsonUtility.ToJson(packet));
    }
コード例 #2
0
    public void OnPlayAnimation(SocketIOEvent obj)
    {
        AIPlayAnimation packet = JsonUtility.FromJson <AIPlayAnimation>(obj.data);

        if (players.ContainsKey(packet.id))
        {
            players[packet.id].GetComponent <EnemyAI>().playAnimation(packet.clip);
        }
    }