internal static void Load() { AIO_Menu.addSubMenu("Activator", "AIO: Activator"); Menu.AddSubMenu(new Menu("Auto-Potion", "AutoPotion")); Menu.AddSubMenu(new Menu("BeforeAttack", "BeforeAttack")); Menu.AddSubMenu(new Menu("AfterAttack", "AfterAttack")); Menu.AddSubMenu(new Menu("OnAttack", "OnAttack")); Menu.AddSubMenu(new Menu("Killsteal", "Killsteal")); Menu.AddSubMenu(new Menu("Misc", "Misc")); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.Use Health Potion", "Use Health Potion")).SetValue(true); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.ifHealthPercent", "if Health Percent <")).SetValue(new Slider(55, 0, 100)); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.Use Mana Potion", "Use Mana Potion")).SetValue(true); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.ifManaPercent", "if Mana Percent <")).SetValue(new Slider(55, 0, 100)); Menu.SubMenu("OnAttack").AddItem(new MenuItem("OnAttack.RS", "Use Red Smite")).SetValue(true); Menu.SubMenu("Killsteal").AddItem(new MenuItem("Killsteal.BS", "Blue Smite")).SetValue(true); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Cb", "On Combo")).SetValue(true); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Hr", "On Harass")).SetValue(true); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Lc", "On LaneClear")).SetValue(false); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Jc", "On JungleClear")).SetValue(true); additems(); addPotions(); AddOrderData(); Game.OnUpdate += OnUpdate.Game_OnUpdate; Orbwalking.BeforeAttack += BeforeAttack.Orbwalking_BeforeAttack; Orbwalking.AfterAttack += AfterAttack.Orbwalking_AfterAttack; Orbwalking.OnAttack += OnAttack.Orbwalking_OnAttack; Spellbook.OnCastSpell += AfterAttack.Spellbook_OnCastSpell; }
internal static void Load() { AIO_Menu.addSubMenu("Activator", "AIO: Activator"); Menu.AddSubMenu(new Menu("Auto-Potion", "AutoPotion")); //Menu.AddSubMenu(new Menu("Auto-Spell", "AutoSpell")); //Menu.AddSubMenu(new Menu("Activator: ComboMode", "ComboMode")); Menu.AddSubMenu(new Menu("BeforeAttack", "BeforeAttack")); Menu.AddSubMenu(new Menu("AfterAttack", "AfterAttack")); Menu.AddSubMenu(new Menu("OnAttack", "OnAttack")); Menu.AddSubMenu(new Menu("Killsteal", "Killsteal")); Menu.AddSubMenu(new Menu("Misc", "Misc")); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.Use Health Potion", "Use Health Potion")).SetValue(true); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.ifHealthPercent", "if Health Percent <")).SetValue(new Slider(55, 0, 100)); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.Use Mana Potion", "Use Mana Potion")).SetValue(true); Menu.SubMenu("AutoPotion").AddItem(new MenuItem("AutoPotion.ifManaPercent", "if Mana Percent <")).SetValue(new Slider(55, 0, 100)); Menu.SubMenu("OnAttack").AddItem(new MenuItem("OnAttack.RS", "Use Red Smite")).SetValue(true); Menu.SubMenu("AfterAttack").AddItem(new MenuItem("AfterAttack.SF", "Skill First")).SetValue(false); Menu.SubMenu("AfterAttack").AddItem(new MenuItem("AfterAttack.AIO", "Use SpellWeaving AACancel")).SetValue(false); Menu.SubMenu("Killsteal").AddItem(new MenuItem("Killsteal.BS", "Blue Smite")).SetValue(true); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.BF", "Debug Mode-Check Buff(In Combo mode)")).SetValue(false); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Cb", "On Combo")).SetValue(true); // Use Item on X mode Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Hr", "On Harass")).SetValue(true); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Lc", "On LaneClear")).SetValue(false); Menu.SubMenu("Misc").AddItem(new MenuItem("Misc.Jc", "On JungleClear")).SetValue(true); //Menu.SubMenu("AutoSpell").AddItem(new MenuItem("AutoSpell.Use Heal", "Use Heal")).SetValue(true); //Menu.SubMenu("AutoSpell").AddItem(new MenuItem("AutoSpell.Use Ignite", "Use Ignite")).SetValue(true); additems(); addPotions(); Game.OnUpdate += OnUpdate.Game_OnUpdate; //Game.OnUpdate += OnAttack.Game_OnUpdate; //Game.OnUpdate += Killsteal.Game_OnUpdate; //Game.OnUpdate += AfterAttack.Game_OnUpdate; Orbwalking.BeforeAttack += BeforeAttack.Orbwalking_BeforeAttack; Orbwalking.AfterAttack += AfterAttack.Orbwalking_AfterAttack; Orbwalking.OnAttack += OnAttack.Orbwalking_OnAttack; }