public static void switchWorlds (AGWorldIndex worldIndex) { switch (worldIndex) { case AGWorldIndex.k_JungleWorld: Application.LoadLevel("JungleWorldMenu"); break; case AGWorldIndex.k_BeeWorld: Application.LoadLevel("BeeWorldMenu"); break; case AGWorldIndex.k_ShapeWorld: Application.LoadLevel("ShapeWorldMenu"); break; case AGWorldIndex.k_IckyWorld: Application.LoadLevel("IckyWorldMenu"); break; case AGWorldIndex.k_FishWorld: Application.LoadLevel("FishWorldMenu"); break; case AGWorldIndex.k_CircusWorld: Application.LoadLevel("CircusWorldMenu"); break; case AGWorldIndex.k_VideoWorld: Application.LoadLevel("VideoWorldMenu"); break; default: break; } }
public static void switchWorlds(AGWorldIndex worldIndex) { switch (worldIndex) { case AGWorldIndex.k_JungleWorld: Application.LoadLevel("JungleWorldMenu"); break; case AGWorldIndex.k_BeeWorld: Application.LoadLevel("BeeWorldMenu"); break; case AGWorldIndex.k_ShapeWorld: Application.LoadLevel("ShapeWorldMenu"); break; case AGWorldIndex.k_IckyWorld: Application.LoadLevel("IckyWorldMenu"); break; case AGWorldIndex.k_FishWorld: Application.LoadLevel("FishWorldMenu"); break; case AGWorldIndex.k_CircusWorld: Application.LoadLevel("CircusWorldMenu"); break; case AGWorldIndex.k_VideoWorld: Application.LoadLevel("VideoWorldMenu"); break; default: break; } }