public void LoadNayaPack(string fileName) { toolStripStatusLabel1.Text = $"Loading file {Path.GetFileName(fileName)}"; toolStripProgressBar1.Visible = true; // Wait for Form to be finished loading.. while (Handle == IntPtr.Zero) { Thread.Sleep(250); } Enabled = false; Task.Run(() => { // TODO: Theoretically we don't even need another copy of AGT. _openedAgt = new AGT(); try { _openedAgt.Load(fileName); } catch (Exception e) { _openedAgt = null; MessageBox.Show("Failed to open file."); Invoke((MethodInvoker)(() => { toolStripStatusLabel1.Text = "File failed!"; toolStripProgressBar1.Visible = false; Enabled = true; })); #if DEBUG throw e; #endif return; } foreach (var file in _openedAgt.Files) { var fileEntryName = file.Key; //treeView1.Nodes.Add(fileEntryName); var path = fileEntryName.Split('\\'); var currentFolder = VirtualFileSystem; for (var u = 0; u < path.Length - 1; u++) { currentFolder = currentFolder.CreateFolder(path[u]); } currentFolder.AddFile(new VirtualFile(fileEntryName, file)); } treeView1.Fill(VirtualFileSystem); }); }
public static void Postfix(WaterPark __instance, WaterParkCreature creature) { List <WaterParkItem> items = __instance.items; if (!items.Contains(creature) || __instance.HasFreeSpace() || BaseBioReactor.GetCharge(creature.pickupable.GetTechType()) == -1) { return; } List <BaseBioReactor> baseBioReactors = __instance.gameObject.GetComponentInParent <SubRoot>().gameObject.GetComponentsInChildren <BaseBioReactor>().ToList(); bool hasBred = false; foreach (WaterParkItem waterParkItem in items) { var parkCreature = waterParkItem as WaterParkCreature; TechType parkCreatureTechType = parkCreature?.pickupable?.GetTechType() ?? TechType.None; if (parkCreature != null && parkCreature != creature && parkCreature.GetCanBreed() && parkCreatureTechType == creature.pickupable.GetTechType() && !parkCreatureTechType.ToString().Contains("Egg")) { if (BaseBioReactor.GetCharge(parkCreatureTechType) > -1) { if (QModServices.Main.ModPresent("FCSEnergySolutions")) { hasBred = AGT.TryBreedIntoAlterraGen(__instance, parkCreatureTechType, parkCreature); } if (!hasBred) { foreach (BaseBioReactor baseBioReactor in baseBioReactors) { if (baseBioReactor.container.HasRoomFor(parkCreature.pickupable)) { creature.ResetBreedTime(); parkCreature.ResetBreedTime(); hasBred = true; CoroutineHost.StartCoroutine(SpawnCreature(__instance, parkCreature, baseBioReactor.container)); break; } } } } creature.ResetBreedTime(); parkCreature.ResetBreedTime(); break; } } }
static void Main(string[] args) { var file = new AGT(); if (args.Length != 1) { file.Load("jp_Init.agt"); } else { file.Load(args[0]); } Console.ReadKey(); foreach (var keyValuePair in file.Files) { if (!Directory.Exists(Path.GetDirectoryName(keyValuePair.Key))) { Directory.CreateDirectory(Path.GetDirectoryName(keyValuePair.Key)); } File.WriteAllBytes(keyValuePair.Key, keyValuePair.Value); } }
public void SetSceneState(AGT.GameFramework.SceneState state) { _scene.State = state; }
public static void Postfix(WaterPark __instance, WaterParkCreature creature) { if (!Main.Config.AlterraGenOverflow && !Main.Config.BioReactorOverflow && !Main.Config.OceanBreeding) { return; } var items = __instance.items; var techType = creature.pickupable.GetTechType(); if (!items.Contains(creature) || __instance.HasFreeSpace() || BaseBioReactor.GetCharge(techType) <= 0f) { return; } var hasBred = false; foreach (var waterParkItem in items) { var parkCreature = waterParkItem as WaterParkCreature; var parkCreatureTechType = parkCreature is not null && parkCreature.pickupable != null?parkCreature.pickupable.GetTechType() : TechType.None; if (parkCreature == null || parkCreature == creature || !parkCreature.GetCanBreed() || parkCreatureTechType != techType || parkCreatureTechType.ToString().Contains("Egg")) { continue; } if (BaseBioReactor.GetCharge(parkCreatureTechType) > -1) { if (Main.Config.AlterraGenOverflow && !Main.Config.AlterraGenBlackList.Contains(parkCreatureTechType) && QModServices.Main.ModPresent("FCSEnergySolutions")) { hasBred = AGT.TryBreedIntoAlterraGen(__instance, parkCreatureTechType, parkCreature); } if (Main.Config.BioReactorOverflow && !Main.Config.BioReactorBlackList.Contains(parkCreatureTechType) && !hasBred) { var baseBioReactors = __instance.gameObject.GetComponentInParent <SubRoot>()?.gameObject .GetComponentsInChildren <BaseBioReactor>() ?.Where(baseBioReactor => baseBioReactor.container.HasRoomFor(parkCreature.pickupable)) .ToList() ?? new List <BaseBioReactor>(); if (baseBioReactors.Count > 0) { hasBred = true; baseBioReactors.Shuffle(); var baseBioReactor = baseBioReactors.First(); CoroutineHost.StartCoroutine(SpawnCreature(__instance, parkCreatureTechType, baseBioReactor.container)); } } if (Main.Config.OceanBreeding && Main.Config.OceanBreedWhiteList.Contains(parkCreatureTechType) && !hasBred && __instance.transform.position.y < 0) { CoroutineHost.StartCoroutine(SpawnCreature(__instance, parkCreatureTechType, null)); hasBred = true; } } if (hasBred) { creature.ResetBreedTime(); parkCreature.ResetBreedTime(); } break; } }