/// <summary> /// Refreshs the list of elements. /// </summary> void RefreshList() { if (null == syncableNumberList) { return; } // Check if the max size has changed, or the list has become unset. maxSize = syncableNumberList.GetMaxSize(); isSet = syncableNumberList.IsSet(); syncableNumberElements = syncableNumberList.GetValues(); syncableNumberElementsCache = new AmazonGameCircleExampleWSNumberListElementCache[syncableNumberElements.Length]; // caching the data in the list locally allows for fast access to this information. for (int listIndex = 0; listIndex < syncableNumberElements.Length; listIndex++) { syncableNumberElementsCache[listIndex] = new AmazonGameCircleExampleWSNumberListElementCache(syncableNumberElements[listIndex].AsInt(), syncableNumberElements[listIndex].AsLong(), syncableNumberElements[listIndex].AsDouble(), syncableNumberElements[listIndex].AsString(), syncableNumberElements[listIndex].GetMetadata()); } }
/// <summary> /// Initializes the syncable number list. /// </summary> /// <param name='dataMap'> /// Data map. /// </param> void InitSyncableNumberList(AGSGameDataMap dataMap) { // initialize the list based on what type of list it is. switch (listType) { case AvailableListType.HighNumber: syncableNumberList = dataMap.GetHighNumberList(ListName()); break; case AvailableListType.LatestNumber: syncableNumberList = dataMap.GetLatestNumberList(ListName()); break; case AvailableListType.LowNumber: syncableNumberList = dataMap.GetLowNumberList(ListName()); break; } // cache the size and if the list has been set. maxSize = syncableNumberList.GetMaxSize(); isSet = syncableNumberList.IsSet(); }
/// <summary> /// Initializes the syncable number list. /// </summary> /// <param name='dataMap'> /// Data map. /// </param> void InitSyncableNumberList(AGSGameDataMap dataMap) { // initialize the list based on what type of list it is. switch(listType) { case AvailableListType.HighNumber: syncableNumberList = dataMap.GetHighNumberList(ListName()); break; case AvailableListType.LatestNumber: syncableNumberList = dataMap.GetLatestNumberList(ListName()); break; case AvailableListType.LowNumber: syncableNumberList = dataMap.GetLowNumberList(ListName()); break; } // cache the size and if the list has been set. maxSize = syncableNumberList.GetMaxSize(); isSet = syncableNumberList.IsSet(); }