private void OnRequestScoresCompleted(AGSRequestScoresResponse response) { // Put scores in leaderboard. AGSSocialLeaderboard leaderboard = leaderboardForRequest.ContainsKey(response.userData) ? leaderboardForRequest[response.userData] : null; if (null != leaderboard && !response.IsError()) { leaderboard.scores = new IScore[response.scores.Count]; for (int i = 0; i < response.scores.Count; i++) { leaderboard.scores[i] = new AGSSocialLeaderboardScore(response.scores[i], response.leaderboard); } } // Handle any callbacks Action <bool> callback = simpleCallbacks.ContainsKey(response.userData) ? simpleCallbacks[response.userData] : null; if (null != callback) { callback(!response.IsError()); } Action <IScore[]> scoreCallback = loadScoresCallbacks.ContainsKey(response.userData) ? loadScoresCallbacks[response.userData] : null; if (null != scoreCallback) { IScore[] scores = new IScore[response.scores.Count]; for (int i = 0; i < response.scores.Count; i++) { scores[i] = new AGSSocialLeaderboardScore(response.scores[i], response.leaderboard); } scoreCallback(scores); } // cleanup leaderboardForRequest.Remove(response.userData); simpleCallbacks.Remove(response.userData); }
/// <summary> /// Initializes a new instance of the <see cref="AGSSocialLeaderboard"/> class. /// </summary> /// <param name='leaderboard'> /// Leaderboard. /// </param> public AGSSocialLeaderboard(AGSLeaderboard leaderboard) { if(null == leaderboard) { AGSClient.LogGameCircleError("AGSSocialLeaderboard constructor \"leaderboard\" argument should not be null"); this.leaderboard = AGSLeaderboard.GetBlankLeaderboard(); } else { this.leaderboard = leaderboard; } id = leaderboard.id; scores = new AGSSocialLeaderboardScore[0]; localPlayerScore = -1; localPlayerRank = -1; _timeScope = TimeScope.AllTime; }
/// <summary> /// Initializes a new instance of the <see cref="AGSSocialLeaderboard"/> class. /// </summary> /// <param name='leaderboard'> /// Leaderboard. /// </param> public AGSSocialLeaderboard(AGSLeaderboard leaderboard) { if (null == leaderboard) { AGSClient.LogGameCircleError("AGSSocialLeaderboard constructor \"leaderboard\" argument should not be null"); this.leaderboard = AGSLeaderboard.GetBlankLeaderboard(); } else { this.leaderboard = leaderboard; } id = leaderboard.id; scores = new AGSSocialLeaderboardScore[0]; localPlayerScore = -1; localPlayerRank = -1; _timeScope = TimeScope.AllTime; }
private void OnRequestScoresCompleted(AGSRequestScoresResponse response) { var scoreCallback = loadScoresCallbacks.ContainsKey(response.userData) ? loadScoresCallbacks[response.userData] : null; if (scoreCallback != null) { var scores = new IScore[response.scores.Count]; for (var i = 0; i < response.scores.Count; i++) { scores[i] = new AGSSocialLeaderboardScore(response.scores[i], response.leaderboard); } scoreCallback(scores); } if (loadScoresCallbacks.ContainsKey(response.userData)) { loadScoresCallbacks.Remove(response.userData); } }
private void OnRequestScoresCompleted(AGSRequestScoresResponse response) { // Put scores in leaderboard. AGSSocialLeaderboard leaderboard = leaderboardForRequest.ContainsKey (response.userData) ? leaderboardForRequest[response.userData] : null; if (null != leaderboard && !response.IsError()) { leaderboard.scores = new IScore[response.scores.Count]; for (int i = 0; i < response.scores.Count; i++) { leaderboard.scores[i] = new AGSSocialLeaderboardScore(response.scores[i], response.leaderboard); } } // Handle any callbacks Action<bool> callback = simpleCallbacks.ContainsKey(response.userData) ? simpleCallbacks[response.userData] : null; if (null != callback) { callback(!response.IsError()); } Action<IScore[]> scoreCallback = loadScoresCallbacks.ContainsKey (response.userData) ? loadScoresCallbacks[response.userData] : null; if (null != scoreCallback) { IScore[] scores = new IScore[response.scores.Count]; for (int i = 0; i < response.scores.Count; i++) { scores[i] = new AGSSocialLeaderboardScore(response.scores[i], response.leaderboard); } scoreCallback(scores); } // cleanup leaderboardForRequest.Remove (response.userData); simpleCallbacks.Remove (response.userData); }