コード例 #1
0
        public PluginsComponent(GUIController guiController, AGSEditor agsEditor, AGSEditorController pluginEditorController)
            : base(guiController, agsEditor)
        {
            _pluginEditorController = pluginEditorController;

            foreach (string fullFileName in Utilities.GetDirectoryFileList(_agsEditor.EditorDirectory, PLUGIN_SEARCH_MASK))
            {
                string fileName = Path.GetFileName(fullFileName).ToLower();
                // Don't process our editor .net dlls
                if (!fileName.StartsWith("ags."))
                {
                    LoadRuntimePluginIntoMemory(fileName);
                }
                else if (fileName.StartsWith("ags.plugin."))
                {
                    LoadEditorPluginIntoMemory(fileName);
                }
            }

            _guiController.RegisterIcon("PluginIcon", Resources.ResourceManager.GetIcon("plugin.ico"));
            _guiController.RegisterIcon("PluginDisabledIcon", Resources.ResourceManager.GetIcon("pluginDisabled.ico"));
            _guiController.ProjectTree.AddTreeRoot(this, TOP_LEVEL_COMMAND_ID, "Plugins", "PluginIcon");
            RepopulateTreeView();

            _agsEditor.GetScriptHeaderList += new GetScriptHeaderListHandler(AGSEditor_GetScriptHeaderList);
            _agsEditor.Tasks.GetFilesForInclusionInTemplate += new Tasks.GetFilesForInclusionInTemplateHandler(AGSEditor_GetFilesForInclusionInTemplate);
            _agsEditor.Tasks.NewGameFilesExtracted          += new Tasks.NewGameFilesExtractedHandler(AGSEditor_NewGameFilesExtracted);
            Factory.Events.GetAboutDialogText += new EditorEvents.GetAboutDialogTextHandler(Events_GetAboutDialogText);
        }
コード例 #2
0
ファイル: PluginsComponent.cs プロジェクト: smarinel/ags-web
        public PluginsComponent(GUIController guiController, AGSEditor agsEditor, AGSEditorController pluginEditorController)
            : base(guiController, agsEditor)
        {
            _pluginEditorController = pluginEditorController;

            foreach (string fullFileName in Utilities.GetDirectoryFileList(_agsEditor.EditorDirectory, PLUGIN_SEARCH_MASK))
            {
                string fileName = Path.GetFileName(fullFileName).ToLower();
                // Don't process our editor .net dlls
                if (!fileName.StartsWith("ags."))
                {
                    LoadRuntimePluginIntoMemory(fileName);
                }
                else if (fileName.StartsWith("ags.plugin."))
                {
                    LoadEditorPluginIntoMemory(fileName);
                }
            }

            _guiController.RegisterIcon("PluginIcon", Resources.ResourceManager.GetIcon("plugin.ico"));
            _guiController.RegisterIcon("PluginDisabledIcon", Resources.ResourceManager.GetIcon("pluginDisabled.ico"));
            _guiController.ProjectTree.AddTreeRoot(this, TOP_LEVEL_COMMAND_ID, "Plugins", "PluginIcon");
            RepopulateTreeView();

            _agsEditor.GetScriptHeaderList += new GetScriptHeaderListHandler(AGSEditor_GetScriptHeaderList);
            _agsEditor.Tasks.GetFilesForInclusionInTemplate += new Tasks.GetFilesForInclusionInTemplateHandler(AGSEditor_GetFilesForInclusionInTemplate);
            _agsEditor.Tasks.NewGameFilesExtracted += new Tasks.NewGameFilesExtractedHandler(AGSEditor_NewGameFilesExtracted);
            Factory.Events.GetAboutDialogText += new EditorEvents.GetAboutDialogTextHandler(Events_GetAboutDialogText);
        }