private void EGMI_ACK_SWAP_SCENE(MsgHead head, MemoryStream stream) { mxPlayerNet.ChangePlayerState(PlayerNet.PLAYER_STATE.E_PLAYER_GAMEING); AFMsg.ReqAckSwapScene xData = new AFMsg.ReqAckSwapScene(); xData = AFMsg.ReqAckSwapScene.Parser.ParseFrom(stream); //ReceiveMsg(stream, ref xData); //AFCRenderInterface.Instance.LoadScene(xData.scene_id, xData.x, xData.y, xData.z); AFCDataList varList = new AFCDataList(); varList.AddInt64(xData.SceneId); varList.AddFloat(xData.X); varList.AddFloat(xData.Y); varList.AddFloat(xData.Z); AFCLogicEvent.Instance.DoEvent((int)ClientEventDefine.EventDefine_Swap_Scene, varList); }
////////////////////////////////// private void EGMI_ACK_SKILL_OBJECTX(MsgHead head, MemoryStream stream) { AFMsg.ReqAckUseSkill xReqAckUseSkill = ReqAckUseSkill.Parser.ParseFrom(stream);// new AFMsg.ReqAckUseSkill(); // ReceiveMsg(stream, ref xReqAckUseSkill); AFMsg.Position xNowPos = xReqAckUseSkill.NowPos; AFMsg.Position xTarPos = xReqAckUseSkill.TarPos; AFIDataList xObjectList = new AFCDataList(); AFIDataList xRtlList = new AFCDataList(); AFIDataList xValueList = new AFCDataList(); if (xReqAckUseSkill.EffectData.Count <= 0) { return; } for (int i = 0; i < xReqAckUseSkill.EffectData.Count; ++i) { xObjectList.AddObject(PBToAF(xReqAckUseSkill.EffectData[i].EffectIdent)); xRtlList.AddInt64((int)xReqAckUseSkill.EffectData[i].EffectRlt); xValueList.AddInt64((int)xReqAckUseSkill.EffectData[i].EffectValue); } string strSkillName = xReqAckUseSkill.SkillId;//System.Text.Encoding.Default.GetString(); //Debug.Log("AckUseSkill:" + strSkillName); AFCDataList varList = new AFCDataList(); varList.AddObject(PBToAF(xReqAckUseSkill.User)); varList.AddFloat(xNowPos.X); varList.AddFloat(xNowPos.Z); varList.AddFloat(xTarPos.X); varList.AddFloat(xTarPos.Z); if (xObjectList.Count() != xRtlList.Count() || xObjectList.Count() != xValueList.Count()) { return; } varList.AddInt64(xObjectList.Count()); for (int i = 0; i < xObjectList.Count(); ++i) { varList.AddObject(xObjectList.ObjectVal(i)); } for (int i = 0; i < xRtlList.Count(); ++i) { varList.AddInt64(xRtlList.Int64Val(i)); } for (int i = 0; i < xValueList.Count(); ++i) { varList.AddInt64(xValueList.Int64Val(i)); } AFCLogicEvent.Instance.DoEvent((int)ClientEventDefine.EVENTDEFINE_USESKILL, varList); //AFCRenderInterface.Instance.UseSkill(, strSkillName, xNowPos.x, xNowPos.z, xTarPos.x, xTarPos.z, xObjectList, xRtlList, xValueList); }