// Update is called once per frame void Update() { if (Input.GetKeyUp(KeyCode.X)) { GameEntry.Resource.UpdatePrefixUri = Application.dataPath + "/../assetbundle/Windows"; Debug.Log(GameEntry.Resource.UpdatePrefixUri); GameEntry.Resource.InitResources(OnInitResourcesCompleteCallback); } if (Input.GetKeyUp(KeyCode.A)) { GameEntry.Resource.UpdatePrefixUri = Application.dataPath + "/../assetbundle/Windows"; Debug.Log(GameEntry.Resource.UpdatePrefixUri); GameEntry.Resource.UpdateVersionList(152190, -2095824658, 34739, -1588960418, new UpdateVersionListCallbacks((downloadPath, dodownloadurl) => { Debug.Log(downloadPath); Debug.Log(dodownloadurl); GameEntry.Resource.CheckResources(OnCheckResourcesCompleteCallback); }, (downloadUri, errorMessage) => { Debug.Log(downloadUri); Debug.Log(errorMessage); })); } if (Input.GetKeyUp(KeyCode.B)) { sound1 = GameEntry.Sound.PlaySound("Assets/DownLoad/Sound/BgMusic/bgm_byd.mp3", "Music", 0, new PlaySoundParams() { Priority = 0, Loop = false, VolumeInSoundGroup = 1, }); sound2 = GameEntry.Sound.PlaySound("bgm_createrole", "Music", 0, new PlaySoundParams() { Priority = 1, Loop = true, }); } if (Input.GetKeyUp(KeyCode.C)) { GameEntry.Sound.PauseSound(sound1); //sound2 = //GameEntry.Sound.PlaySound("bgm_createrole", "Sound/BgMusic/bgm_createrole", "Music", 0, new PlaySoundParams() //{ // Priority = 1, // Loop = true, //}); //GameEntry.Sound.PlaySound("bgm_digong", "Sound/BgMusic/bgm_digong", "Music", 0, new PlaySoundParams() //{ // Priority = 2, // Loop = true, //}); } if (Input.GetKeyUp(KeyCode.D)) { GameEntry.Sound.ResumeSound(sound1, 5f); } if (Input.GetKeyUp(KeyCode.E)) { GameEntry.Entity.ShowEntity <ABCEntity>(1, "104000", "ABC", "258"); } if (Input.GetKeyUp(KeyCode.F)) { ABCEntity aBCEntity = (ABCEntity)GameEntry.Entity.GetEntity(1); GameEntry.Sound.PlaySound("bgm_digong", "Sound", 0, new PlaySoundParams() { Priority = 2, Loop = true, }, aBCEntity); } }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { ABCEntity entity = (ABCEntity)value; return(Brushes.Green); }