private void Restart_Click(object sender, EventArgs e) { BattleField Battle = BattleField.getBat(); Death.Checked = false; clone.Checked = false; clone_CheckedChanged(sender, e); Death_CheckedChanged(sender, e); groupBox2.Enabled = false; Battle.DelR(); Battle.DelU(); Battle.DelB(); Battle.NotifyObserverF("Начата новая игра"); button1.Enabled = true; Restart.Enabled = false; UnDo.Enabled = false; ReDo.Enabled = false; OneStep.Enabled = false; Start.Enabled = false; Pause.Enabled = false; ArmyA.Rows.Clear(); ArmyB.Rows.Clear(); }