/// <remarks/> public void GotoPresetAsync(string ProfileToken, string PresetToken, PTZSpeed Speed, object userState) { if ((this.GotoPresetOperationCompleted == null)) { this.GotoPresetOperationCompleted = new System.Threading.SendOrPostCallback(this.OnGotoPresetOperationCompleted); } this.InvokeAsync("GotoPreset", new object[] { ProfileToken, PresetToken, Speed}, this.GotoPresetOperationCompleted, userState); }
public void RelativeMove(string ProfileToken, PTZVector Translation, PTZSpeed Speed) { this.Invoke("RelativeMove", new object[] { ProfileToken, Translation, Speed}); }
public void GotoPreset(string ProfileToken, string PresetToken, PTZSpeed Speed) { this.Invoke("GotoPreset", new object[] { ProfileToken, PresetToken, Speed}); }
/// <remarks/> public void GotoPresetAsync(string ProfileToken, string PresetToken, PTZSpeed Speed) { this.GotoPresetAsync(ProfileToken, PresetToken, Speed, null); }
public void GotoHomePosition(string ProfileToken, PTZSpeed Speed) { this.Invoke("GotoHomePosition", new object[] { ProfileToken, Speed}); }
/// <remarks/> public void GotoHomePositionAsync(string ProfileToken, PTZSpeed Speed) { this.GotoHomePositionAsync(ProfileToken, Speed, null); }
/// <remarks/> public void ContinuousMoveAsync(string ProfileToken, PTZSpeed Velocity, string Timeout) { this.ContinuousMoveAsync(ProfileToken, Velocity, Timeout, null); }
/// <remarks/> public void AbsoluteMoveAsync(string ProfileToken, PTZVector Position, PTZSpeed Speed) { this.AbsoluteMoveAsync(ProfileToken, Position, Speed, null); }
/// <remarks/> public System.IAsyncResult BeginRelativeMove(string ProfileToken, PTZVector Translation, PTZSpeed Speed, System.AsyncCallback callback, object asyncState) { return this.BeginInvoke("RelativeMove", new object[] { ProfileToken, Translation, Speed}, callback, asyncState); }
public void ContinuousMove(string ProfileToken, PTZSpeed Velocity, [System.Xml.Serialization.XmlElementAttribute(DataType="duration")] string Timeout) { this.Invoke("ContinuousMove", new object[] { ProfileToken, Velocity, Timeout}); }
/// <remarks/> public System.IAsyncResult BeginGotoPreset(string ProfileToken, string PresetToken, PTZSpeed Speed, System.AsyncCallback callback, object asyncState) { return this.BeginInvoke("GotoPreset", new object[] { ProfileToken, PresetToken, Speed}, callback, asyncState); }
/// <remarks/> public System.IAsyncResult BeginContinuousMove(string ProfileToken, PTZSpeed Velocity, string Timeout, System.AsyncCallback callback, object asyncState) { return this.BeginInvoke("ContinuousMove", new object[] { ProfileToken, Velocity, Timeout}, callback, asyncState); }
/// <remarks/> public System.IAsyncResult BeginAbsoluteMove(string ProfileToken, PTZVector Position, PTZSpeed Speed, System.AsyncCallback callback, object asyncState) { return this.BeginInvoke("AbsoluteMove", new object[] { ProfileToken, Position, Speed}, callback, asyncState); }
/// <remarks/> public void RelativeMoveAsync(string ProfileToken, PTZVector Translation, PTZSpeed Speed) { this.RelativeMoveAsync(ProfileToken, Translation, Speed, null); }
/// <remarks/> public void ContinuousMoveAsync(string ProfileToken, PTZSpeed Velocity, string Timeout, object userState) { if ((this.ContinuousMoveOperationCompleted == null)) { this.ContinuousMoveOperationCompleted = new System.Threading.SendOrPostCallback(this.OnContinuousMoveOperationCompleted); } this.InvokeAsync("ContinuousMove", new object[] { ProfileToken, Velocity, Timeout}, this.ContinuousMoveOperationCompleted, userState); }
/// <remarks/> public void RelativeMoveAsync(string ProfileToken, PTZVector Translation, PTZSpeed Speed, object userState) { if ((this.RelativeMoveOperationCompleted == null)) { this.RelativeMoveOperationCompleted = new System.Threading.SendOrPostCallback(this.OnRelativeMoveOperationCompleted); } this.InvokeAsync("RelativeMove", new object[] { ProfileToken, Translation, Speed}, this.RelativeMoveOperationCompleted, userState); }
public void AbsoluteMove(string ProfileToken, PTZVector Position, PTZSpeed Speed) { this.Invoke("AbsoluteMove", new object[] { ProfileToken, Position, Speed}); }