Esempio n. 1
0
        /// <summary>
        ///     Load LibVlc dlls, and mapping all function.
        /// </summary>
        /// <param name="libVlcDirectory">directory of LibVlc</param>
        /// <exception cref="LibVlcLoadLibraryException">
        ///     Can't load LibVlc dlls, check the platform and LibVlc target platform
        ///     (should be same, x86 or x64).
        /// </exception>
        /// <exception cref="TypeLoadException">A custom attribute type cannot be loaded. </exception>
        /// <exception cref="NoLibVlcFunctionAttributeException">
        ///     For LibVlcFunction, need LibVlcFunctionAttribute to get Infomation
        ///     of function.
        /// </exception>
        /// <exception cref="FunctionNotFoundException">Can't find function in dll.</exception>
        /// <exception cref="VersionStringParseException">Can't parse libvlc version string, it must like "2.2.0-xZune Weatherwax".</exception>
        /// <exception cref="OverflowException">
        ///     At least one component of version represents a number greater than
        ///     <see cref="F:System.Int32.MaxValue" />.
        /// </exception>
        public static void LoadLibVlc(String libVlcDirectory = null)
        {
            LibVlcDirectory = libVlcDirectory == null ? "" : libVlcDirectory;

            if (IsLibLoaded)
            {
                return;
            }

            try
            {
                FileInfo libcore = new FileInfo(Path.Combine(LibVlcDirectory, "libvlccore.dll"));
                FileInfo libvlc  = new FileInfo(Path.Combine(LibVlcDirectory, "libvlc.dll"));
                LibVlcVCoreHandle = Win32Api.LoadLibrary(libcore.FullName);
                LibVlcHandle      = Win32Api.LoadLibrary(libvlc.FullName);
            }
            catch (Win32Exception e)
            {
                throw new LibVlcLoadLibraryException(e);
            }

            _getVersionFunction = new LibVlcFunction <GetVersion>();
            LibVlcVersion       = new LibVlcVersion(GetVersion());

            _getCompilerFunction  = new LibVlcFunction <GetCompiler>();
            _getChangesetFunction = new LibVlcFunction <GetChangeset>();
            _freeFunction         = new LibVlcFunction <Free>();
            _releaseLibVlcModuleDescriptionFunction = new LibVlcFunction <ReleaseLibVlcModuleDescription>();
            _releaseAudioOutputListFunction         = new LibVlcFunction <ReleaseAudioOutputList>();
            _releaseAudioDeviceListFunction         = new LibVlcFunction <ReleaseAudioDeviceList>();
            _releaseTrackDescriptionFunction        = new LibVlcFunction <ReleaseTrackDescription>();
            _releaseTracksFunction = new LibVlcFunction <ReleaseTracks>();

            Vlc.LoadLibVlc();
            VlcError.LoadLibVlc();
            VlcEventManager.LoadLibVlc();
            VlcMedia.LoadLibVlc();
            VlcMediaPlayer.LoadLibVlc();
            AudioEqualizer.LoadLibVlc();
        }
Esempio n. 2
0
 public AudioEqualizerEnumerator(AudioEqualizer equalizer)
 {
     _audioEqualizer = equalizer;
 }
Esempio n. 3
0
 /// <summary>
 ///     Apply new equalizer settings to a media player.
 ///     <para />
 ///     The media player does not keep a reference to the supplied equalizer so you should set it again when you changed
 ///     some value of equalizer.
 ///     <para />
 ///     After you set equalizer you can dispose it. if you want to disable equalizer set it to <see cref="null" />.
 /// </summary>
 /// <param name="equalizer"></param>
 public bool SetEqualizer(AudioEqualizer equalizer)
 {
     return
         (_setEqualizerFunction.Delegate(InstancePointer,
                                         equalizer == null ? IntPtr.Zero : equalizer.InstancePointer) == 0);
 }