Esempio n. 1
0
        public override void OnInspectorGUI()
        {
            EditorGUILayout.LabelField("Cue");

            EditorGUI.BeginChangeCheck();

            var cueTarget = (GameObject)EditorGUILayout.ObjectField("Target", stageGimmickBase.target, typeof(GameObject), true);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(stageGimmickBase, "Change Cue Target");
                stageGimmickBase.target = cueTarget;
                cueEventList            = cueTarget.GetComponents <CueEventBase>();
            }
            EditorGUI.BeginChangeCheck();


            string cueEventID  = "";
            string param       = "";
            Object paramObject = null;

            if (cueEventList != null)
            {
                if (cueEventList.Length != 0)
                {
                    cueEventID = cueEventList [EditorGUILayout.Popup(CueDrawer.getIndexFromID(cueEventList, stageGimmickBase.cueEventID), CueDrawer.getCueEventsStrings(cueEventList))].EventID;
                    EditorGUILayout.LabelField("", "");
                    CueEventBase cueEvent = cueEventList[CueDrawer.getIndexFromID(cueEventList, stageGimmickBase.cueEventID)];

                    param = CueDrawer.CueEventParamGUI(GUILayoutUtility.GetLastRect(), stageGimmickBase.parameter, cueEvent.ParamType);
                    if (cueEvent.ParamType.IsSubclassOf(typeof(Object)))
                    {
                        paramObject = (Object)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(param), typeof(Object));
                    }
                }
            }

            if (EditorGUI.EndChangeCheck())
            {
                //変更前に Undo に登録
                Undo.RecordObject(stageGimmickBase, "Change Cue");

                stageGimmickBase.cueEventID  = cueEventID;
                stageGimmickBase.parameter   = param;
                stageGimmickBase.paramObject = paramObject;
                //Debug.Log ("cueEventID"+cueEventID);
            }

            EditorGUILayout.Space();

            base.OnInspectorGUI();
        }
Esempio n. 2
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            //base.OnGUI (position, property, label);
            using (new EditorGUI.PropertyScope(position, label, property)) {
                //各パーツの領域を指定
                var timeLabelRect = new Rect(position)
                {
                    width  = 56,
                    height = 16,
                    x      = position.x + 2,
                    y      = position.y + 2,
                };
                var timeFieldRect = new Rect(position)
                {
                    width  = 56,
                    height = 16,
                    x      = position.x + 2,
                    y      = position.y + 19,
                };

                var gameObjectRect = new Rect(position)
                {
                    width  = 156,
                    height = 16,
                    x      = position.x + 64,
                    y      = position.y + 2
                };

                var cueEventPopupRect = new Rect(position)
                {
                    width  = 160,
                    height = 16,
                    x      = position.x + 224,
                    y      = position.y + 2
                };

                var cueEventParamRect = new Rect(position)
                {
                    width  = 320,
                    height = 16,
                    x      = position.x + 64,
                    y      = position.y + 19
                };

                //各プロパティーの SerializedProperty を求める
                var timeFieldProperty           = property.FindPropertyRelative("time");
                var gameObjectNameProperty      = property.FindPropertyRelative("gameObjectName");
                var cueEventIDProperty          = property.FindPropertyRelative("cueEventID");
                var cueEventParamProperty       = property.FindPropertyRelative("parameter");
                var cueEventParamObjectProperty = property.FindPropertyRelative("paramObject");

                //GUIを配置
                EditorGUI.LabelField(timeLabelRect, "Duration");
                timeFieldProperty.floatValue = EditorGUI.FloatField(timeFieldRect, timeFieldProperty.floatValue);

                GameObject go = (GameObject)EditorGUI.ObjectField(gameObjectRect, GameObject.Find(gameObjectNameProperty.stringValue), typeof(GameObject), true);
                try
                {
                    if (gameObjectNameProperty.stringValue != GetHierarchyPath(go.transform))
                    {
                        gameObjectNameProperty.stringValue = GetHierarchyPath(go.transform);
                    }
                    cueEventList = go.GetComponents <CueEventBase>();
                }
                catch
                {
                    gameObjectNameProperty.stringValue = "";
                    cueEventList = null;
                }
                if (cueEventList != null)
                {
                    if (cueEventList.Length != 0)
                    {
                        cueEventIDProperty.stringValue = cueEventList [EditorGUI.Popup(cueEventPopupRect, getIndexFromID(cueEventList, cueEventIDProperty.stringValue), getCueEventsStrings(cueEventList))].EventID;
                        CueEventBase cueEvent = cueEventList [getIndexFromID(cueEventList, cueEventIDProperty.stringValue)];
                        string       param    = CueEventParamGUI(cueEventParamRect, cueEventParamProperty.stringValue, cueEvent.ParamType);
                        if (cueEvent.ParamType.IsSubclassOf(typeof(Object)))
                        {
                            cueEventParamObjectProperty.objectReferenceValue = (Object)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(param), typeof(Object));
                        }

                        /*if(cueEventList[getIndexFromID (cueEventList, cueEventIDProperty.stringValue)].ParamType.IsSubclassOf(typeof(Object))){
                         *      if (param != cueEventParamProperty.stringValue) {
                         *              cueEventParamObjectProperty.objectReferenceValue = EditorUtility.InstanceIDToObject (int.Parse (param));
                         *      }
                         * }*/
                        cueEventParamProperty.stringValue = param;
                    }
                }
            }
        }