Esempio n. 1
0
        public static AimedMultiAttack Instance(float radius, short?objType, float angle, int numShot, float offset = 0, int projectileIndex = 0)
        {
            var key = new Tuple <float, short?, float, int, float, int>(radius, objType, angle, numShot, offset, projectileIndex);
            AimedMultiAttack ret;

            if (!instances.TryGetValue(key, out ret))
            {
                ret = instances[key] = new AimedMultiAttack(radius, objType, angle, numShot, offset, projectileIndex);
            }
            return(ret);
        }
Esempio n. 2
0
 public static AimedMultiAttack Instance(float radius, short? objType, float angle, int numShot, float offset = 0, int projectileIndex = 0)
 {
   var key = new Tuple<float, short?, float, int, float, int>(radius, objType, angle, numShot, offset, projectileIndex);
   AimedMultiAttack ret;
   if (!instances.TryGetValue(key, out ret))
     ret = instances[key] = new AimedMultiAttack(radius, objType, angle, numShot, offset, projectileIndex);
   return ret;
 }