Esempio n. 1
0
        public List <FoundItem> FindItem()
        {
            int itemcnt            = ScanItems(true);
            List <FoundItem> items = new List <FoundItem>();

            for (int i = 0; i < itemcnt; i++)
            {
                FoundItem item = GetItem(i);
                if (item != null)
                {
                    items.Add(item);
                }
            }

            return(items);
        }
Esempio n. 2
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        /// <summary>
        /// Returns list of FoundItem matching Type or ID
        /// </summary>
        /// <param name="TypeOrID"></param>
        /// <param name="VisibleOnly">Search for visible items only</param>
        /// <returns>Returns list of FoundItem matching Type or ID</returns>
        public List <FoundItem> FindItem(int TypeOrID, bool VisibleOnly = true, int containerID = 0)
        {
            int itemcnt            = ScanItems(VisibleOnly);
            List <FoundItem> items = new List <FoundItem>();

            for (int i = 0; i < itemcnt; i++)
            {
                FoundItem item = GetItem(i);
                if (item != null)
                {
                    if (TypeOrID == 0 || item.Type == TypeOrID || item.ID == TypeOrID && (containerID == 0 || item.ContID == containerID))
                    {
                        items.Add(item);
                    }
                }
            }

            return(items);
        }
Esempio n. 3
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        public FoundItem GetItem(int index)
        {
            UODLL.SetTop(UOHandle, 0);
            UODLL.PushStrVal(UOHandle, "Call");
            UODLL.PushStrVal(UOHandle, "GetItem");
            UODLL.PushInteger(UOHandle, index);
            if (UODLL.Execute(UOHandle) != 0)
            {
                return(null);
            }
            FoundItem item = new FoundItem();

            item.ID     = UODLL.GetInteger(UOHandle, 1);
            item.Type   = UODLL.GetInteger(UOHandle, 2);
            item.Kind   = UODLL.GetInteger(UOHandle, 3);
            item.ContID = UODLL.GetInteger(UOHandle, 4);
            item.X      = UODLL.GetInteger(UOHandle, 5);
            item.Y      = UODLL.GetInteger(UOHandle, 6);
            item.Z      = UODLL.GetInteger(UOHandle, 7);
            item.Stack  = UODLL.GetInteger(UOHandle, 8);
            item.Rep    = UODLL.GetInteger(UOHandle, 9);
            item.Col    = UODLL.GetInteger(UOHandle, 10);
            return(item);
        }
Esempio n. 4
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 public FoundItem GetItem(int index)
 {
     UODLL.SetTop(UOHandle, 0);
     UODLL.PushStrVal(UOHandle, "Call");
     UODLL.PushStrVal(UOHandle, "GetItem");
     UODLL.PushInteger(UOHandle, index);
     if (UODLL.Execute(UOHandle) != 0)
         return null;
     FoundItem item = new FoundItem();
     item.ID = UODLL.GetInteger(UOHandle, 1);
     item.Type = UODLL.GetInteger(UOHandle, 2);
     item.Kind = UODLL.GetInteger(UOHandle, 3);
     item.ContID = UODLL.GetInteger(UOHandle, 4);
     item.X = UODLL.GetInteger(UOHandle, 5);
     item.Y = UODLL.GetInteger(UOHandle, 6);
     item.Z = UODLL.GetInteger(UOHandle, 7);
     item.Stack = UODLL.GetInteger(UOHandle, 8);
     item.Rep = UODLL.GetInteger(UOHandle, 9);
     item.Col = UODLL.GetInteger(UOHandle, 10);
     return item;
 }
Esempio n. 5
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 public void UseObject(FoundItem tinker)
 {
     UseObject(tinker.ID);
 }
Esempio n. 6
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 public static int DistFromPlayer(UO uO, FoundItem mob)
 {
     return(Get2DDistance(uO.CharPosX, uO.CharPosY, mob.X, mob.Y));
 }
Esempio n. 7
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 public void UseObject(FoundItem tinker)
 {
     UseObject(tinker.ID);
 }