Esempio n. 1
0
 /// <summary>
 /// process EXP event (see spec. p 13)
 /// </summary>
 protected void processEXPEvent()
 {
     try
     {
         if (session.getSocket() == null)
         {
             return;
         }
         UDTSender sender = session.getSocket().getSender();
         //put all the unacknowledged packets in the senders loss list
         sender.putUnacknowledgedPacketsIntoLossList();
         if (expCount > 16 && (long)ts.TotalMilliseconds - sessionUpSince > IDLE_TIMEOUT)
         {
             if (!connectionExpiryDisabled && !stopped)
             {
                 sendShutdown();
                 stop();
                 Log.Write(this.ToString(), "Session " + session + " expired.");
                 return;
             }
         }
         if (!sender.haveLostPackets())
         {
             sendKeepAlive();
         }
         expCount++;
     }
     catch (Exception exc)
     {
         Log.Write(this.ToString(), exc);
     }
 }
Esempio n. 2
0
 public UDTSocket Accept()
 {
     try
     {
         if (!started)
         {
             this.endpoint.start(true);//启动监听
             this.started = true;
         }
         while (!shutdown)
         {
             UDTSession session = endpoint.accept();
             if (session != null)
             {
                 //等待握手完成
                 while (!session.isReady() || session.getSocket() == null)
                 {
                     Thread.Sleep(100);
                 }
                 return(session.getSocket());
             }
             Thread.Sleep(400);
         }
         return(null);
     }
     catch (Exception exc)
     {
         Log.Write(this.ToString(), "listens and blocks until a new client connects and returns a valid {@link UDTSocket} for the new connection", exc);
         return(null);
     }
 }
Esempio n. 3
0
 /// <summary>
 /// receive a packet from server from the peer
 /// 从对等服务器接收数据包
 /// </summary>
 /// <param name="p"></param>
 public void receive(UDTPacket p)
 {
     try
     {
         if (p is Acknowledgement)
         {
             Acknowledgement acknowledgement = (Acknowledgement)p;
             onAcknowledge(acknowledgement);
         }
         else if (p is NegativeAcknowledgement)
         {
             NegativeAcknowledgement nak = (NegativeAcknowledgement)p;
             onNAKPacketReceived(nak);
         }
         else if (p is KeepAlive)
         {
             session.getSocket().getReceiver().resetEXPCount();
         }
         else if (p is DataPacket)
         {
             ////返回的确认数据包
             ////DataPacketAnswer Answer = (DataPacketAnswer)p;
             //if (largestSentSequenceNumber == (int)p.getPacketSequenceNumber())
             //{
             //    sendQueueStart.CountDown();
             //}
         }
     }
     catch (Exception ex)
     {
         Log.Write(this.ToString(), ex);
     }
 }
 public void setAckInterval(long ackInterval)
 {
     this.ackInterval = ackInterval;
     if (session.getSocket() != null && session.getSocket().getReceiver() != null)
     {
         session.getSocket().getReceiver().setAckInterval(ackInterval);
     }
 }