private static void EditKeyboardNavigation(AdventureDataControl adventureData)
 {
     EditorGUILayout.LabelField(TC.get("MenuAdventure.KeyboardNavigationEnabled"), EditorStyles.boldLabel);
     using (new EditorGUI.DisabledScope(true)) // TODO add navigation control by keyboard
     {
         EditorGUI.BeginChangeCheck();
         var newKeyboardNavigation = EditorGUILayout.Toggle(TC.get("MenuAdventure.KeyboardNavigationEnabled.Checkbox"), adventureData.isKeyboardNavigationEnabled(), GUILayout.ExpandWidth(true));
         if (EditorGUI.EndChangeCheck())
         {
             adventureData.setKeyboardNavigation(newKeyboardNavigation);
         }
     }
 }