private Vector2D IsoToScreen(IsoPos isoPos) { return(new Vector2D( isoPos.H * this._scale + this._origin.X, -isoPos.V * this._scale + this._origin.Y )); }
public IsoBB(IsoPos posMin, IsoPos posMax) { PosMin = posMin; PosMax = posMax; }
private Vector2D IsoToScreen(IsoPos isoPos) { return(new Vector2D( isoPos.H * this._scale + this._origin.X, -isoPos.V * this._scale + this._origin.Y )); }
public IsoBB(IsoPos posMin, IsoPos posMax) { PosMin = posMin; PosMax = posMax; }