public void resetGame() { this.table = new int[3, 3]; this.turn = 0; this.victory = 0; AI = new EjAj(ref this.table); this.gamemode = 0; //System.GC.Collect(); //test }
public tic() { this.table = new int[3, 3]; this.turn = 0; this.victory = 0; AI = new EjAj(ref this.table); #if sound this.Audio = new Audio(); #endif }