public void startGame()
 {
     inGame    = true;
     currBlock = getNewBlock();
     nextBlock = getNewBlock();
     colorCurr(currBlock.color);
     tb_score.Text = score.ToString();
     tb_level.Text = (rowsComp / 10).ToString();
     //           clearBoard();
 }
 private void getNextBlock()
 {
     lockBlocks();
     currBlock = nextBlock;
     nextBlock = getNewBlock();
 }