public override void runThisTest() { CCLayer pLayer1 = new MenuLayer1(); CCLayer pLayer2 = new MenuLayer2(); CCLayer pLayer3 = new MenuLayer3(); CCLayer pLayer4 = new MenuLayer4(); CCLayerMultiplex layer = CCLayerMultiplex.layerWithLayers(pLayer1, pLayer2, pLayer3, pLayer4); addChild(layer, 0); CCDirector.sharedDirector().replaceScene(this); }
public override void runThisTest() { CCLayer pLayer1 = new MenuLayer1(); CCLayer pLayer2 = new MenuLayer2(); CCLayer pLayer3 = new MenuLayer3(); CCLayer pLayer4 = new MenuLayer4(); CCLayer pLayer5 = new MenuLayerPriorityTest(); CCLayerMultiplex layer = CCLayerMultiplex.Create(pLayer1, pLayer2, pLayer3, pLayer4, pLayer5); AddChild(layer, 0); CCDirector.SharedDirector.ReplaceScene(this); }
public override void runThisTest() { var pLayer1 = new MenuLayer1(); var pLayer2 = new MenuLayer2(); var pLayer3 = new MenuLayer3(); var pLayer4 = new MenuLayer4(); var pLayer5 = new MenuLayerPriorityTest(); var layer = new CCLayerMultiplex(pLayer1, pLayer2, pLayer3, pLayer4, pLayer5); AddChild(layer, 0); Director.ReplaceScene(this); }
public override void runThisTest() { CCLayer pLayer1 = new MenuLayer1(); CCLayer pLayer2 = new MenuLayer2(); CCLayer pLayer3 = new MenuLayer3(); CCLayer pLayer4 = new MenuLayer4(); CCLayer pLayer5 = new MenuLayerPriorityTest(); CCLayer pLayer6 = new MenuLayer5(); CCLayerMultiplex layer = new CCLayerMultiplex(pLayer1, pLayer2, pLayer3, pLayer4, pLayer5, pLayer6); AddChild(layer, 0); CCDirector.SharedDirector.ReplaceScene(this); }
public override void runThisTest() { CCLayer pLayer1 = new MenuLayer1(); CCLayer pLayer2 = new MenuLayer2(); CCLayer pLayer3 = new MenuLayer3(); CCLayer pLayer4 = new MenuLayer4(); CCLayer pLayer5 = new MenuLayerPriorityTest(); pLayer1.Camera = AppDelegate.SharedCamera; pLayer2.Camera = AppDelegate.SharedCamera; pLayer3.Camera = AppDelegate.SharedCamera; pLayer4.Camera = AppDelegate.SharedCamera; pLayer5.Camera = AppDelegate.SharedCamera; CCLayerMultiplex layer = new CCLayerMultiplex(pLayer1, pLayer2, pLayer3, pLayer4, pLayer5); layer.Camera = AppDelegate.SharedCamera; AddChild(layer, 0); Director.ReplaceScene(this); }