Esempio n. 1
0
 static void CheckTimer()
 {
     while (!_killBit)
     {
         Thread.Sleep(100);
         BlankPiece();
         if (!_screen.CollisionDetect(Xpos, Ypos, _currentPiece))
         {
             Ypos++;
         }
         else
         {
             Ypos = 0;
             Xpos = _gameWidth / 2;
             _currentPiece.setPiece(_nextPiece.PieceInt);
             _nextPiece.randomPiece();
         }
         DrawScreen();
     }
 }