Esempio n. 1
0
 public override void Awake()
 {
     UnityUtils.getComponentByName <Transform>(gameObject, "Item").gameObject.AddComponent <Item>();
     base.Awake();
 }
Esempio n. 2
0
 protected override void Awake()
 {
     base.Awake();
     listView = UnityUtils.getComponentByName <Transform>(gameObject, "Content").gameObject.AddComponent <ListView>();
     listView.init(this);
 }