Esempio n. 1
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        public void Add(int value, Range1d range)
        {
            List <Range1d> segments;

            if (!m_lines.TryGetValue(value, out segments))
            {
                segments       = new List <Range1d>();
                m_lines[value] = segments;
                segments.Add(range);
                return;
            }

            segments.Add(range);
            segments.Sort(new Range1d.Comparer());

            for (int index = 0; index < segments.Count - 1; ++index)
            {
                if (segments[index].Overlaps(segments[index + 1]))
                {
                    segments[index] = new Range1d(segments[index], segments[index + 1]);
                    segments.RemoveAt(index + 1);
                    --index;
                }
            }
        }
        public bool Overlaps(Range1d other)
        {
            if (m_max.CompareLess(other.Min))
            {
                return(false);
            }
            if (other.Max.CompareLess(m_min))
            {
                return(false);
            }

            return(true);
        }
        public bool Compare(Range1d value)
        {
            if (!value.m_min.Compare(m_min))
            {
                return(false);
            }
            if (!value.m_max.Compare(m_max))
            {
                return(false);
            }

            return(true);
        }
 internal Range1d(Range1d r0, Range1d r1)
 {
     if (r0 == null)
     {
         m_min = r1.m_min;
         m_max = r1.m_max;
     }
     else
     {
         m_min = Math.Min(r0.m_min, r1.m_min);
         m_max = Math.Max(r0.m_max, r1.m_max);
     }
 }
Esempio n. 5
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 public Range2d(Range2d r0, Range2d r1)
 {
     if (r0 == null)
     {
         m_x = new Range1d(r1.m_x);
         m_y = new Range1d(r1.m_y);
     }
     else
     {
         m_x = new Range1d(r0.m_x, r1.m_x);
         m_y = new Range1d(r0.m_y, r1.m_y);
     }
 }
Esempio n. 6
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 public Range2d(Range2d other, Point2d point)
 {
     if (other == null)
     {
         m_x = new Range1d(point.X, point.X);
         m_y = new Range1d(point.Y, point.Y);
     }
     else
     {
         m_x = new Range1d(other.m_x, point.X);
         m_y = new Range1d(other.m_y, point.Y);
     }
 }
        internal RangeAxis2d GetAxisSegments(PointAxis2d intersections)
        {
            int         ordinal           = intersections.Ordinal;
            RangeAxis2d collinearSegments = new RangeAxis2d(m_basis, ordinal);

            foreach (Polygon2d polygon in m_outline.Polygons)
            {
                foreach (Line2d line in polygon.Lines)
                {
                    RangeAxis2d.Value value = RangeAxis2d.Value.FromLine2d(m_basis, ordinal, line, false);
                    if (value != null)
                    {
                        collinearSegments.Add(value);
                    }
                }
            }

            RangeAxis2d segments = new RangeAxis2d(m_basis, ordinal);

            foreach (KeyValuePair <int, List <double> > value in intersections.Points)
            {
                int           abscissa  = value.Key;
                List <double> ordinates = value.Value;

                if (ordinates.Count < 2)
                {
                    continue;
                }

                for (int index = 0; index < ordinates.Count - 1;)
                {
                    double first = ordinates[index++];
                    double next  = ordinates[index++];

                    if (index < ordinates.Count)
                    {
                        Range1d segment = collinearSegments.Contains(new PointAxis2d.Value(abscissa, next));
                        if (segment != null && ordinates.Count % 3 == 0)
                        {
                            next = ordinates[index++];
                        }
                    }

                    segments.Add(abscissa, new Range1d(first, next));
                }
            }

            return(segments);
        }
Esempio n. 8
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 public Range3d(Range3d other, Point3d point)
 {
     if (other == null)
     {
         m_x = new Range1d(point.X);
         m_y = new Range1d(point.Y);
         m_z = new Range1d(point.Z);
     }
     else
     {
         m_x = new Range1d(other.m_x, point.X);
         m_y = new Range1d(other.m_y, point.Y);
         m_z = new Range1d(other.m_z, point.Z);
     }
 }
Esempio n. 9
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        public List <RangeAxis2d.Value> CreateExtentsList()
        {
            List <RangeAxis2d.Value> extentLines = new List <RangeAxis2d.Value>();

            foreach (KeyValuePair <int, List <Range1d> > line in m_lines)
            {
                Range1d extents = null;
                foreach (Range1d range in line.Value)
                {
                    extents = new Range1d(extents, range);
                }

                extentLines.Add(new RangeAxis2d.Value(line.Key, extents));
            }

            return(extentLines);
        }
 internal Range1d(Range1d other, double value)
 {
     m_min = Math.Min(other.m_min, value);
     m_max = Math.Max(other.m_max, value);
 }
 internal Range1d(Range1d other)
 {
     m_min = other.Min;
     m_max = other.Max;
 }
Esempio n. 12
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 //added code : SD
 public Range2d(Range1d x1, Range1d x2)
 {
     m_x = x1;
     m_y = x2;
 }
Esempio n. 13
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 public Range2d(Point2d point0, Point2d point1)
 {
     m_x = new Range1d(point0.X, point1.X);
     m_y = new Range1d(point0.Y, point1.Y);
 }
Esempio n. 14
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 public Value(int abscissa, Range1d ordinate)
 {
     m_abscissa = abscissa;
     m_ordinate = ordinate;
 }