Esempio n. 1
0
        static void RecieveMessage(object clientSocket)
        {
            Socket mClientSocket = (Socket)clientSocket;

            while (true)
            {
                try {
                    int receiveNumber = mClientSocket.Receive(m_result);
                    Console.WriteLine("Recived client {0} message, len={1}", mClientSocket.RemoteEndPoint.ToString(), receiveNumber);

                    if (receiveNumber == 0)
                    {
                        Console.WriteLine("Disconnect client {0}", mClientSocket.RemoteEndPoint.ToString());
                        RemoveClientSocket(mClientSocket);
                        break;
                    }

                    string data = Encoding.UTF8.GetString(m_result, 0, receiveNumber);
                    Console.WriteLine("Recived message:{0}", data);
                    NetBufferWriter writer = new NetBufferWriter();

                    if (data.Contains("HEART_BEAT"))
                    {
                        writer.WriteString("HEART_BEAT\n");
                        mClientSocket.Send(writer.Finish());
                    }
                    else
                    {
                        writer.WriteString(data);
                        foreach (Socket socket in m_clientSocketList)
                        {
                            if (socket.RemoteEndPoint.ToString() != mClientSocket.RemoteEndPoint.ToString())
                            {
                                socket.Send(writer.Finish());
                            }
                        }
                    }
                }catch (Exception ex) {
                    Console.WriteLine(ex.Message);
                    RemoveClientSocket(mClientSocket);
                    break;
                }
            }
        }
Esempio n. 2
0
        static void ClientConnectListen()
        {
            while (true)
            {
                Socket clientSocket = m_serverSocket.Accept();
                m_clientSocketList.Add(clientSocket);
                Console.WriteLine("client {0} connected success", clientSocket.RemoteEndPoint.ToString());

                NetBufferWriter writer = new NetBufferWriter();
                writer.WriteString("Connected Server Success:" + m_clientSocketList.Count.ToString() + "\n");
                clientSocket.Send(writer.Finish());

                Thread thread = new Thread(RecieveMessage);
                thread.Start(clientSocket);
            }
        }