public static void BombMovement(BombShot bomb) { int x = bomb.position.X; int y = bomb.position.Y; if (Form1.blockArr[x, y] == "hardblock") { Explode.explosions.Add(new Explode(4, 50, (bomb.position.X + Explode.smerDictX[bomb.direction]) * Form1.sizeX, (bomb.position.Y + Explode.smerDictY[bomb.direction]) * Form1.sizeY, Color.DarkOrange)); Form1.blockArr[x, y] = ""; Form1.blockPointList.Remove(bomb.position); RemoveBomb(bomb); } }
public static void RemoveBomb(BombShot bomb) { bombyShotList.Remove(bomb); }