static void Main(string[] args) { Console.SetWindowSize(80, 25); Console.SetBufferSize(80, 25); HorizontailLine upLine = new HorizontailLine(0, 78, 0, '+'); HorizontailLine downLine = new HorizontailLine(0, 78, 24, '+'); verticalLine leftLine = new verticalLine(0, 24, 0, '+'); verticalLine rightLine = new verticalLine(0, 24, 78, '+'); upLine.draw(); downLine.draw(); leftLine.draw(); rightLine.draw(); point p = new point(7, 5, '*'); snake snake = new snake(p, 4, direction.rigth); snake.draw(); foodCreator foodCreator = new foodCreator(80, 25, '$'); point food = foodCreator.CreateFood(); food.draw(); while (true) { if (snake.eat(food)) { //food = foodCreator.CreateFood(); food = foodCreator.CreateFood(); food.draw(); } else { // snake.move(); Thread.Sleep(100); } if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } Thread.Sleep(100); snake.move(); } //Console.ReadLine(); }
static void Main(string[] args) { Console.SetWindowSize(sizex, sizey); Console.SetCursorPosition(1, 1); dragon = new snake(1, 1); for(int i = 0; i < 5; ++i) { int x = () % sizex, y = getrand() % sizey; Food.add(x, y); } for(int i = 0; i < 20; ++i) { int x = getrand() % sizex, y = getrand() % sizey; if (x == 1 && y == 1) continue; Wall.add(x, y); } }
static void Main(string[] args) { Console.SetBufferSize(80, 25); HorizontalLines upLine = new HorizontalLines(0, 78, 0, '+'); HorizontalLines downLine = new HorizontalLines(0, 78, 24, '+'); VerticalLines leftLine = new VerticalLines(0, 24, 78, '+'); VerticalLines rightLine = new VerticalLines(0, 24, 78, '+'); upLine.Drow(); downLine.Drow(); leftLine.Drow(); rightLine.Drow(); Point p = new Point(4, 5, '*'); snake snake = new snake(p, 4, Direction.Right); snake.Drow(); snake.Move(); Thread.Sleep(300); Console.ReadLine(); }
private void timer1_Tick(object sender, EventArgs e) { if (!snake.alive) { timer1.Enabled = false; MessageBox.Show("DEAD SNAKE!! Score :" + snake.getScore()); snake = new snake(); food = new food(); timer1.Enabled = true; } else { if (snake.ate) { snake.ate = false; food = new food(); } snake.move(); snake.eat(food.pos); Refresh(); } }
static void Main(string[] args) { Console.CursorVisible = false; Console.SetWindowSize(103, 30); snake Snake = new snake(); Food Food = new Food(); wall Wall = new wall(); int level = 1; while (true) { Snake.Draw(); Food.Draw(); Wall.Draw(); Console.SetCursorPosition(0, 1); Console.WriteLine("Score :"); Console.WriteLine(Snake.a); ConsoleKeyInfo btn = Console.ReadKey(); switch (btn.Key) { case ConsoleKey.UpArrow: Snake.Move(0, -1); break; case ConsoleKey.DownArrow: Snake.Move(0, 1); break; case ConsoleKey.LeftArrow: Snake.Move(-1, 0); break; case ConsoleKey.RightArrow: Snake.Move(1, 0); break; } if (Snake.body[0].x < 14) { Snake.body[0].x = 96; } if (Snake.body[0].x > 96) { Snake.body[0].x = 14; } if (Snake.body[0].y < 7) { Snake.body[0].y = 21; } if (Snake.body[0].y > 21) { Snake.body[0].y = 7; } if (Snake.GameOver(Wall)) { Snake.a = 0; Console.Clear(); Snake.body = new List <Point>(); Snake.body.Add(new Point(16, 7)); Snake.body.Add(new Point(15, 7)); Snake.body.Add(new Point(14, 7)); } if (Snake.CanEat(Food)) { Food.setRandomPosition(); } } }
public Form1() { InitializeComponent(); snake = new snake(); food = new food(); }