static void Main(string[] args) { // рисую рамочку по краям HorizontalLine line = new HorizontalLine(0,78,0,'%'); HorizontalLine line2 = new HorizontalLine(0, 78, 24, '%'); VerticalLine line3 = new VerticalLine(0, 24, 0, '%'); VerticalLine line4 = new VerticalLine(0, 24, 78, '%'); line.Draw(); line2.Draw(); line3.Draw(); line4.Draw(); //рисую змейку Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.RIGHT ); snake.Draw(); //moving while (true) { if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } Thread.Sleep(100); snake.Move(); } }
static void Main(string[] args) { Point p1 = new Point(1, 2, '*'); p1.Draw(); Point p2 = new Point(4, 5, '#'); p2.Draw(); Console.SetBufferSize(80, 25); HorizontalLine upLine = new HorizontalLine(0, 78, 0, '+'); HorizontalLine downLine = new HorizontalLine(0, 78, 24, '+'); upLine.Draw(); downLine.Draw(); VerticalLine leftLine = new VerticalLine(0, 24, 0, '+'); VerticalLine rightLine = new VerticalLine(78, 24, 0, '+'); leftLine.Draw(); rightLine.Draw(); Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 6, Direction.RIGHT); snake.Draw(); while(true) { if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } Thread.Sleep(100); snake.Move(); } }
static void Main(string[] args) { Console.SetBufferSize(80,25); //установить размер окна и убрать возможность перемотки Walls walls = new Walls(80, 25); walls.Draw(); //Отрисовка змеи Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodCreator = new FoodCreator(80, 25, '$'); Point food = foodCreator.CreateFood(); food.Draw(); while(true) { if (walls.IsHit(snake) || snake.IsHitTail()) { Console.Clear(); Console.SetCursorPosition(37, 7); Console.Write("YOU LOSE"); break; } if(snake.Eat(food)) { food = foodCreator.CreateFood(); food.Draw(); } else { snake.Move(); } Thread.Sleep(100); if (Console.KeyAvailable) //нажата ли какая-либо клавиша { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } } Console.ReadKey(); }
static void Main(string[] args) { Console.SetBufferSize(80, 25); HorizontalLine top = new HorizontalLine(1, 78, 1, '+'); top.Draw(); HorizontalLine bottom = new HorizontalLine(1, 78, 24, '+'); bottom.Draw(); VerticalLine left = new VerticalLine(1, 1, 24, '+'); left.Draw(); VerticalLine right = new VerticalLine(78, 1, 24, '+'); right.Draw(); Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 6, Direction.RIGHT); snake.Draw(); for (int i = 0; i < 10; i++) { snake.Move(); Thread.Sleep(300); } while (true) { if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); if (key.Key == ConsoleKey.LeftArrow) snake.direction = Direction.LEFT; else if (key.Key == ConsoleKey.RightArrow) snake.direction = Direction.RIGHT; else if (key.Key == ConsoleKey.UpArrow) snake.direction = Direction.UP; else if (key.Key == ConsoleKey.DownArrow) snake.direction = Direction.DOWN; else if (key.Key == ConsoleKey.Escape) break; } Thread.Sleep(100); snake.Move(); } }
static void Main(string[] args) { Console.SetBufferSize(80, 25); HorizontalLine upLine = new HorizontalLine(0,78,0,'+'); HorizontalLine downLine = new HorizontalLine(0, 78, 24, '+'); VerticalLine leftLine = new VerticalLine(0, 24, 0, '+'); VerticalLine rightLine = new VerticalLine(0, 24, 78, '+'); upLine.Draw(); downLine.Draw(); leftLine.Draw(); rightLine.Draw(); Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodCreator = new FoodCreator(80, 25, '$'); Point food = foodCreator.CreateFood(); food.Draw(); while (true) { if (snake.Eat(food)) { food = foodCreator.CreateFood(); food.Draw(); } else { snake.Move(); } //if (Console.KeyAvailable) //{ // ConsoleKeyInfo key = Console.ReadKey(); // snake.HandleKey(key.Key); //} Thread.Sleep(300); //snake.Move(); } }
public static void Func() { while (true) { if (direction == 8) { snake.Move(0, -1); } if (direction == 2) { snake.Move(0, 1); } if (direction == 4) { snake.Move(-1, 0); } if (direction == 6) { snake.Move(1, 0); } if (snake.Eating(food)) { food.SetRandomPosition(); } if (snake.Collision() || snake.WallCollision(wall)) { Console.Clear(); Console.SetCursorPosition(10, 10); Console.WriteLine("GAME OVER!!!"); Console.ReadKey(); Console.Clear(); snake = new Snake(); wall = new Wall(level); } snake.Draw(); wall.Draw(); food.Draw(); Thread.Sleep(speed); } }
static void Main(string[] args) { Walls walls = new Walls(80, 25); walls.Draw(); //рисуем точки Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodcreat = new FoodCreator(80, 25, '&'); Point food = foodcreat.CreateFood(); food.Draw(); while (true) { if (walls.IsHit(snake) || snake.IsHitTail()) { break; } if (snake.Eat(food)) { food = foodcreat.CreateFood(); food.Draw(); } else { snake.Move(); } if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.Go(key.Key); } Thread.Sleep(100); snake.Move(); } }
static public void Draw(SpriteBatch spriteBatch) { Vector2 vector; vector.X = 655; vector.Y = 215; Snake.Draw(spriteBatch); Apple.Draw(spriteBatch); if ((Mouse.GetState().X > 431) && (Mouse.GetState().X < 785) && (Mouse.GetState().Y > 434) && (Mouse.GetState().Y < 486)) { spriteBatch.Draw(ripnew, Vector2.Zero, Color.White); } else if ((Mouse.GetState().X > 431) && (Mouse.GetState().X < 637) && (Mouse.GetState().Y > 524) && (Mouse.GetState().Y < 568)) { spriteBatch.Draw(ripexit, Vector2.Zero, Color.White); } else { spriteBatch.Draw(rip, Vector2.Zero, Color.White); } spriteBatch.DrawString(font, Upmenu.Score.ToString(), vector, Color.White); }
static void Main(string[] args) { Console.SetWindowSize(80, 25); Console.SetBufferSize(80, 25); HorizontalLine topLine = new HorizontalLine(0, 78, 0, '-'); HorizontalLine bottomLine = new HorizontalLine(0, 78, 24, '-'); VerticalLine leftLine = new VerticalLine(0, 24, 0, '|'); VerticalLine rightLine = new VerticalLine(0, 24, 78, '|'); topLine.Draw(); bottomLine.Draw(); leftLine.Draw(); rightLine.Draw(); Point p = new Point(2, 3, '*'); Snake snake = new Snake(p, 5, Direction.RIGHT); snake.Draw(); while (true) { if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } Thread.Sleep(100); snake.Move(); } Console.ReadLine(); }
public static void PlayGame() { while (true) { if (direction == 1) { snake.Move(-1, 0); } if (direction == 2) { snake.Move(1, 0); } if (direction == 3) { snake.Move(0, -1); } if (direction == 4) { snake.Move(0, 1); } Console.SetCursorPosition(0, 0); Console.WriteLine("High score : " + " " + points + " Score: " + score + " " + "Level" + " " + level); Console.SetCursorPosition(0, 1); Console.WriteLine("If you want to save current score, enter [Probel]"); Console.SetCursorPosition(0, 2); Console.WriteLine("If you want to quit, enter [Escape] "); if (snake.CollisionWithWall(wall) || snake.Collision()) { Console.Clear(); Console.SetCursorPosition(7, 7); StreamReader sr = new StreamReader(@"C:\Users\Compag\Desktop\PP-2\week5\SnakeGame\Snake\gameover.txt"); string s = sr.ReadToEnd(); Console.WriteLine(s); Console.WriteLine("High Score : " + " " + points + "Your Score is " + score); Console.ReadKey(); Console.Clear(); speed = 400; snake = new Snake(); level = 1; wall = new Wall(level); score = 0; while (!food.foodonwall(wall) || !food.foononsnake(snake)) { food.SetRandomPos(); Console.SetCursorPosition(food.x, food.y); Console.Write("$"); } } if (snake.Eat(food)) { snake.AddBody(); food.SetRandomPos(); score += 10; points = Math.Max(points, score); Console.SetCursorPosition(food.x, food.y); Console.Write("$"); while (!food.foodonwall(wall) || !food.foononsnake(snake)) { food.SetRandomPos(); Console.SetCursorPosition(food.x, food.y); Console.Write("$"); } } if (score == level * 50) { Console.Clear(); level++; wall = new Wall(level); speed = Math.Max(1, speed - 100); while (!food.foodonwall(wall) || !food.foononsnake(snake)) { food.SetRandomPos(); Console.SetCursorPosition(food.x, food.y); Console.Write("$"); } } // Console.Clear(); snake.Draw(); food.ShowFood(); wall.WallDraw(); Thread.Sleep(speed); } }
public static void Thread_func() { while (true) { if (direction == 1) { snake.Motion(1, 0); } if (direction == 2) { snake.Motion(-1, 0); } if (direction == 3) { snake.Motion(0, 1); } if (direction == 4) { snake.Motion(0, -1); } if (a.Key == ConsoleKey.R) { level = 1; snake = new Snake(); wall = new Wall(level); eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } } if (a.Key == ConsoleKey.S) { FileStream fs = new FileStream("data.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite); FileStream fs_1 = new FileStream("data1.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite); List <int> list = new List <int>(); list.Add(level); list.Add(n); list.Add(m); XmlSerializer xml = new XmlSerializer(typeof(Snake)); XmlSerializer xml_1 = new XmlSerializer(typeof(List <int>)); xml.Serialize(fs, snake); xml_1.Serialize(fs_1, list); fs.Close(); fs_1.Close(); } if (a.Key == ConsoleKey.E) { FileStream fs = new FileStream("data.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite); FileStream fs_1 = new FileStream("data1.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite); XmlSerializer xml = new XmlSerializer(typeof(Snake)); XmlSerializer xml_1 = new XmlSerializer(typeof(List <int>)); snake = xml.Deserialize(fs) as Snake; List <int> list = xml_1.Deserialize(fs_1) as List <int>; fs.Close(); fs_1.Close(); level = list[0]; n = list[1]; m = list[2]; wall = new Wall(level); eat = new food(n, m); } if (snake.CollisionWithFood(eat)) { snake.AddMember(); eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } } if (snake.CollisionWithWall(wall) || snake.Collision()) { Console.Clear(); Console.SetCursorPosition(5, 5); Console.WriteLine("GAME OVER!!!!"); Console.ReadKey(); snake = new Snake(); level = 1; eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } wall = new Wall(level); } if (snake.UpLevel(level)) { direction = 1; level++; snake = new Snake(); wall = new Wall(level); eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } } Console.Clear(); wall.Draw(); snake.Draw(); eat.Showfood(n, m); Console.SetCursorPosition(0, 27); Console.ForegroundColor = ConsoleColor.Yellow; Console.Write("Your Level: " + level + " You must dial " + level * 5); Console.SetCursorPosition(0, 28); Console.ForegroundColor = ConsoleColor.DarkRed; Console.WriteLine("Score: " + (snake.a.Count - 1)); if (snake.UpLevel(level)) { speed = Math.Max(100, speed - 50); } Thread.Sleep(speed); } }
static void Main(string[] args) { //Установим размер окна консоли Console.SetWindowSize(105, 30); //Ограждение игрового поля HorizontalLine horizontalLine = new HorizontalLine(0, 100, 0, '*'); horizontalLine.Draw(); HorizontalLine horizontalLine2 = new HorizontalLine(0, 100, 24, '*'); horizontalLine2.Draw(); VerticalLine verticalLine = new VerticalLine(0, 24, 0, '*'); verticalLine.Draw(); VerticalLine verticalLine2 = new VerticalLine(0, 24, 100, '*'); verticalLine2.Draw(); //Cоздаём змею //точка её хвоста Point tail = new Point(2, 2, 'x'); //змея длиной 3, ползёт вправо Snake snake = new Snake(tail, 10, Direction.right); snake.Draw(); Food food = new Food(100, 24, 'o'); food.MakeFood(ref snake.coordinats); //движение и управление змейкой while (true) { //Проверяем не закончилась ли игра если змея столкнулась с самой собой или оградой поля if (snake.Collision()) { break; } //Проверяем съела ли змея фрукт, если да генерим новый if (snake.Eat(food)) { food.MakeFood(ref snake.coordinats); snake.Draw(); } //Смотрим нажатия клавиш пользователем if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); //Вызываем метод управления направлением змеи из класса Snake snake.SnakeControl(key.Key); } //Движение змеи snake.Move(); Thread.Sleep(300); } }
static void Main(string[] args) { StreamWriter sw = new StreamWriter(@"C:\Users\local\Desktop\PP\week 5\players.txt", true); Console.CursorVisible = false; Console.SetWindowSize(70, 20); Snake snake = new Snake(); Food food = new Food(); Wall wall = new Wall(); food.SetRandomPosition(wall, snake); int cnt = 0; bool res = true; while (res) { wall.LoadLevel(); Console.Clear(); snake.Draw(); food.Draw(); wall.Draw(); ConsoleKeyInfo btn = Console.ReadKey(); switch (btn.Key) { case ConsoleKey.UpArrow: snake.Move(0, -1); break; case ConsoleKey.DownArrow: snake.Move(0, 1); break; case ConsoleKey.LeftArrow: snake.Move(-1, 0); break; case ConsoleKey.RightArrow: snake.Move(1, 0); break; } cnt++; snake.Borders(); if (snake.CanEat(food)) { food.Eat(snake, wall); } if (snake.GameOver(wall)) { Snake.EndofGame(); ConsoleKeyInfo bttn = Console.ReadKey(); switch (bttn.Key) { case ConsoleKey.Enter: snake.body.Clear(); food.score = 0; snake = new Snake(); Console.Clear(); break; case ConsoleKey.Q: res = false; Console.SetCursorPosition(49, 9); Console.WriteLine("User name:"); Console.SetCursorPosition(49, 10); string s = Console.ReadLine(); sw.WriteLine("User:"******"score:" + food.score); sw.Close(); break; } } } }
static void Main(string[] args) { int choise; int mode; int speed; menu: Console.Clear(); Console.WriteLine("\t$ ЗМЕЙКА ВОЛКОВА $\t telegram автора: serega_vlk\n\n"); Console.WriteLine("1. играть"); Console.WriteLine("2. выход"); choise = Convert.ToInt32(Console.ReadLine()); if (choise == 1) { menu1: Console.Clear(); Console.WriteLine("\t$ ЗМЕЙКА ВОЛКОВА $\t telegram автора: serega_vlk\n\n"); Console.WriteLine("Выберите сложность\n"); Console.WriteLine("1. Тренировка"); Console.WriteLine("2. Арена"); Console.WriteLine("3. Назад"); choise = Convert.ToInt32(Console.ReadLine()); if (choise == 1) { Console.Clear(); mode = 1; } else if (choise == 2) { Console.Clear(); mode = 2; } else if (choise == 3) { Console.Clear(); goto menu; } else { Console.Clear(); goto menu1; } menu2: Console.Clear(); Console.WriteLine("\t$ ЗМЕЙКА ВОЛКОВА $\t telegram автора: serega_vlk\n\n"); Console.WriteLine("Выберите скорость\n"); Console.WriteLine("1. Легкая - 130"); Console.WriteLine("2. Средняя - 100"); Console.WriteLine("3. Сложная - 70"); Console.WriteLine("4. Хардкор - 40"); Console.WriteLine("5. Назад"); choise = Convert.ToInt32(Console.ReadLine()); if (choise == 1) { Console.Clear(); speed = 130; goto start; } else if (choise == 2) { Console.Clear(); speed = 100; goto start; } else if (choise == 3) { Console.Clear(); speed = 70; goto start; } else if (choise == 4) { Console.Clear(); speed = 40; goto start; } else if (choise == 5) { Console.Clear(); goto menu1; } else { Console.Clear(); goto menu2; } } else if (choise == 2) { return; } else { Console.Clear(); goto menu; } start: int weight = 80; int height = 25; Wall frames = new Wall(weight, height); frames.Draw(); Point p = new Point(5, 4, '#'); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodcreator = new FoodCreator(weight, height, '%'); Point food = foodcreator.CreateFood(); food.Draw(); Console.SetCursorPosition(90, 0); Console.Write("Для выхода нажмите esc"); Console.SetCursorPosition(90, 2); Console.Write("Сложность: " + mode); Console.SetCursorPosition(90, 3); Console.Write("Скорость: " + speed); int counter = 0; bool check = true; while (true) { if (snake.SnakeLenght() && check && mode == 2) { weight = weight - 4; height = height - 1; Console.Clear(); foodcreator = new FoodCreator(weight - 5, height - 2, '%'); frames = new Wall(weight, height); frames.Draw(); food.Draw(); snake.Draw(); Console.SetCursorPosition(90, 0); Console.Write("Для выхода нажмите esc"); Console.SetCursorPosition(90, 2); Console.Write("Сложность: " + mode); Console.SetCursorPosition(90, 3); Console.Write("Скорость: " + speed); check = false; } if (frames.IsHit(snake) || snake.IsHitTail()) { Console.SetCursorPosition(90, 15); Console.Write("Вы проиграли((("); Console.SetCursorPosition(90, 17); Console.Write("Ваш счет: " + Convert.ToString(counter)); Console.SetCursorPosition(90, 19); Console.Write("Нажмите esc для выхода в меню"); while (true) { ConsoleKeyInfo key1 = Console.ReadKey(); if (key1.Key == ConsoleKey.Escape) { break; } } goto menu; } if (snake.Eat(food)) { counter++; while (true) { food = foodcreator.CreateFood(); if (snake.IsHitPoint(food)) { continue; } else { break; } } food.Draw(); check = true; } else { snake.Move(); } Thread.Sleep(speed); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); if (key.Key == ConsoleKey.LeftArrow) { snake.direction = Direction.LEFT; } else if (key.Key == ConsoleKey.RightArrow) { snake.direction = Direction.RIGHT; } else if (key.Key == ConsoleKey.UpArrow) { snake.direction = Direction.UP; } else if (key.Key == ConsoleKey.DownArrow) { snake.direction = Direction.DOWN; } else if (key.Key == ConsoleKey.Escape) { Console.Clear(); Console.SetCursorPosition(0, 0); goto menu; } } } }
static void Game() { snake.body.Add(new Point(20, 20)); while (!gameOver) { if (cnt == 3) { level++; cnt = 0; wall = new Wall(level); } if (direction == 1) { snake.Move(0, -1); } if (direction == 2) { snake.Move(0, 1); } if (direction == 3) { snake.Move(1, 0); } if (direction == 4) { snake.Move(-1, 0); } if (direction1 == 1) { snake1.Move(0, -1); } if (direction1 == 2) { snake1.Move(0, 1); } if (direction1 == 3) { snake1.Move(1, 0); } if (direction1 == 4) { snake1.Move(-1, 0); } while (snake.Inthesnake(fruit.coordinates.x, fruit.coordinates.y) || snake.Inthewall(fruit.coordinates.x, fruit.coordinates.y, wall)) { fruit.FoodMaker(); } if (snake.Bump() || snake.Collide(wall)) { Console.Clear(); Console.SetCursorPosition(50, 50); Console.WriteLine("GAME OVER"); Console.ReadKey(); snake = new Snake(); snake.body.Add(new Point(20, 20)); level = 1; score = 0; cnt = 0; speed = 120; } if (snake.Eaten(fruit) == true) { cnt++; score++; } Console.Clear(); snake.Draw(); fruit.DrawFood(); wall.Draw(); Console.SetCursorPosition(150, 200); Console.Write("Score:" + score.ToString()); Console.Write("Level:" + level); if (cnt % 3 == 0 && cnt != 0) { speed = Math.Max(speed - 1, 1); } Thread.Sleep(speed); } }
static void Main(string[] args) { Console.WriteLine("Enter your name: "); string name = Console.ReadLine(); Console.Clear(); Console.SetWindowSize(80, 30); Random rnd = new Random(); int level = 1; int n = rnd.Next(2, 75); int m = rnd.Next(2, 24); Wall wall = new Wall(level); Snake snake = new Snake(); food eat = new food(); while (!eat.testsnake(snake) || !(eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } wall.Draw(); snake.Draw(); eat.Showfood(n, m); while (true) { ConsoleKeyInfo a = Console.ReadKey(); if (a.Key == ConsoleKey.DownArrow) { snake.Motion(0, 1); } if (a.Key == ConsoleKey.UpArrow) { snake.Motion(0, -1); } if (a.Key == ConsoleKey.LeftArrow) { snake.Motion(-1, 0); } if (a.Key == ConsoleKey.RightArrow) { snake.Motion(1, 0); } if (a.Key == ConsoleKey.Q) { int scoreofplayer = 0; for (int i = 1; i < level; i++) { scoreofplayer += level * 5; } scoreofplayer += snake.a.Count - 1; StreamReader sr = new StreamReader(@"D:\snakelevels\highestscore.txt"); string h = sr.ReadToEnd(); string[] b = h.Split('\n'); bool k = false; for (int i = 0; i < b.Length; i++) { int index = b[i].IndexOf(' '); string testname = b[i].Substring(0, index); int currentscore = Convert.ToInt32(b[i].Substring(index + 1, b[i].Length - index - 1)); if (testname == name) { k = true; if (scoreofplayer > currentscore) { sr.Close(); StreamWriter sw = new StreamWriter(@"D:\snakelevels\highestscore.txt"); sw.WriteLine(name + ' ' + scoreofplayer); } } } if (k == false) { sr.Close(); StreamWriter sw = new StreamWriter(@"D:\snakelevels\highestscore.txt"); sw.WriteLine(name + ' ' + scoreofplayer); } } if (a.Key == ConsoleKey.R) { level = 1; snake = new Snake(); wall = new Wall(level); eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } } if (snake.CollisionWithFood(eat)) { snake.AddMember(); eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } } if (snake.CollisionWithWall(wall) || snake.Collision()) { Console.Clear(); Console.SetCursorPosition(5, 5); Console.WriteLine("GAME OVER!!!!"); Console.ReadKey(); snake = new Snake(); level = 1; eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } wall = new Wall(level); } if (snake.UpLevel(level)) { level++; snake = new Snake(); wall = new Wall(level); eat = new food(); while (!eat.testsnake(snake) || (!eat.testwall(wall))) { n = rnd.Next(2, 75); m = rnd.Next(2, 24); eat = new food(n, m); } } Console.Clear(); eat.Showfood(n, m); snake.Draw(); wall.Draw(); Console.SetCursorPosition(0, 27); Console.ForegroundColor = ConsoleColor.Yellow; Console.Write("Your Level: " + level + " You must dial " + level * 5); Console.SetCursorPosition(0, 28); Console.ForegroundColor = ConsoleColor.DarkRed; Console.WriteLine("Score: " + (snake.a.Count - 1)); } }