void Start(object sender, EventArgs e) { var game = new Game(this, 1); game.Show(); Hide(); }
void Custom(object sender, EventArgs e) { var game = new Game(this, 1, File.ReadAllLines(@"../../res/lvl/1.txt")); game.Show(); Hide(); }
public void StartNextLvl() { var lvl = new Game(menu, LvlNum + 1); time.Stop(); lvl.Show(); Hide(); }