Esempio n. 1
0
        /// <summary>
        /// Инициализация матрицы координатной матрицей
        /// </summary>
        /// <param name="c_matrix">Матрица в координатном формате</param>
        public DenseMatrix(CoordinateMatrix c_matrix)
        {
            d_matrix  = new double[c_matrix.Size, c_matrix.Size];
            this.Size = Size;

            for (int i = 0; i < Size; i++)
            {
                for (int j = 0; j < Size; j++)
                {
                    d_matrix[i, j] = 0;
                }
            }

            foreach (var val in c_matrix)
            {
                this.d_matrix[val.row, val.col] = val.value;
            }
        }
Esempio n. 2
0
        public SparseRowMatrix(CoordinateMatrix c_matrix, bool isSym = false)
        {
            this.isSymmetric = isSym;
            List <List <KeyValuePair <int, double> > > elements_al;

            elements_al = new List <List <KeyValuePair <int, double> > >();

            this.Size = c_matrix.Size;

            for (int m = 0; m < this.Size; m++)
            {
                elements_al.Add(new List <KeyValuePair <int, double> >());
            }

            ig = new int[this.Size + 1];

            int i, j;

            foreach (var val in c_matrix)
            {
                i = val.row;
                j = val.col;
                elements_al[i].Add(new KeyValuePair <int, double>(j, val.value));
            }

            ig[0] = 0;
            for (int k = 1; k <= this.Size; k++)
            {
                ig[k] = ig[k - 1] + elements_al[k - 1].Count;
            }

            al = new double[ig[this.Size]];
            jg = new int[ig[this.Size]];
            int tmp = 0;

            for (int k = 0; k < this.Size; k++)
            {
                for (int l = 0; l < elements_al[k].Count; l++, tmp++)
                {
                    al[tmp] = elements_al[k][l].Value;
                    jg[tmp] = elements_al[k][l].Key;
                }
            }
        }
        public SparseRowColumnMatrix(CoordinateMatrix c_matrix)
        {
            List <List <KeyValuePair <int, double> > > elements_al;
            List <List <KeyValuePair <int, double> > > elements_au;

            elements_al = new List <List <KeyValuePair <int, double> > >();
            elements_au = new List <List <KeyValuePair <int, double> > >();


            this.Size = c_matrix.Size;

            for (int m = 0; m < this.Size; m++)
            {
                elements_al.Add(new List <KeyValuePair <int, double> >());
                elements_au.Add(new List <KeyValuePair <int, double> >());
            }

            di = new double[this.Size];
            ig = new int[this.Size + 1];

            int i, j;

            foreach (var val in c_matrix)
            {
                i = val.row;
                j = val.col;
                if (i == j)
                {
                    di[i] = val.value;
                }
                else
                {
                    if (i > j)
                    {
                        elements_al[i].Add(new KeyValuePair <int, double>(j, val.value));
                    }
                    else
                    {
                        elements_au[j].Add(new KeyValuePair <int, double>(i, val.value));
                    }
                }
            }

            ig[0] = 0; ig[1] = 0;
            for (int k = 2; k <= this.Size; k++)
            {
                if (elements_al[k - 1].Count == elements_au[k - 1].Count)
                {
                    ig[k] = ig[k - 1] + elements_al[k - 1].Count;
                }
                else
                {
                    if (elements_al[k - 1].Count < elements_au[k - 1].Count)
                    {
                        ig[k] = ig[k - 1] + elements_au[k - 1].Count;
                    }
                    else
                    {
                        ig[k] = ig[k - 1] + elements_al[k - 1].Count;
                    }
                }
            }

            al = new double[ig[this.Size]];
            au = new double[ig[this.Size]];
            jg = new int[ig[this.Size]];
            int tmp = 0;

            for (int k = 0; k < this.Size; k++)
            {
                for (int l = 0; l < elements_al[k].Count || l < elements_au[k].Count; l++, tmp++)
                {
                    if (elements_al[k].Count > 0 &&
                        elements_au[k].Count > 0 &&
                        l < elements_al[k].Count &&
                        l < elements_au[k].Count)
                    {
                        if (elements_al[k][l].Key == elements_au[k][l].Key)
                        {
                            al[tmp] = elements_al[k][l].Value;
                            au[tmp] = elements_au[k][l].Value;
                            jg[tmp] = elements_au[k][l].Key;
                        }
                        else
                        {
                            if (elements_al[k][l].Key < elements_au[k][l].Key)
                            {
                                al[tmp] = elements_al[k][l].Value;
                                au[tmp] = 0;
                                jg[tmp] = elements_al[k][l].Key;
                            }
                            else
                            {
                                al[tmp] = 0;
                                au[tmp] = elements_au[k][l].Value;
                                jg[tmp] = elements_au[k][l].Key;
                            }
                        }
                    }
                    else
                    {
                        if (l < elements_au[k].Count)
                        {
                            if (elements_al[k].Count == 0)
                            {
                                al[tmp] = 0;
                            }
                            else
                            {
                                for (int h = 0; h < elements_al[k].Count; h++)
                                {
                                    if (elements_al[k][h].Key == elements_au[k][l].Key)
                                    {
                                        al[tmp] = elements_al[k][h].Value; break;
                                    }
                                }
                            }
                            au[tmp] = elements_au[k][l].Value;
                            jg[tmp] = elements_au[k][l].Key;
                        }
                        else
                        {
                            al[tmp] = elements_al[k][l].Value;
                            if (elements_au[k].Count == 0)
                            {
                                au[tmp] = 0;
                            }
                            else
                            {
                                for (int h = 0; h < elements_al[k].Count; h++)
                                {
                                    if (elements_al[k][l].Key == elements_au[k][h].Key)
                                    {
                                        au[tmp] = elements_au[k][h].Value; break;
                                    }
                                }
                            }

                            jg[tmp] = elements_al[k][l].Key;
                        }
                    }
                }
            }
        }