Esempio n. 1
0
 static void Main(string[] args)
 {
     bool isRunningServer = true;
     Task.Factory.StartNew(() =>
     {
         List<Client> clients=new List<Client>();
         TcpListener server = new TcpListener(IPAddress.Parse("127.0.0.1"), 8888);
         server.Start();
         while (isRunningServer)
         {
             try
             {
                 Client newClient=new Client(server.AcceptTcpClient());
                 clients.Add(newClient);
                 newClient.Run();
             }
             catch (Exception)
             {
                 throw;
             }
         }    
     },TaskCreationOptions.LongRunning);
     
     Console.WriteLine("running");
     Console.ReadLine();
     isRunningServer = false;
     Console.WriteLine("stoping");
     Console.ReadLine();
 }
Esempio n. 2
0
 //在新的线程中的操作,它主要用于当接收到一个客户端请求时,确认与客户端的连接,
 //并且立刻启动一个新的线程来处理和该客户端的信息交互。
 private void StartSocketListen()
 {
     while (Form1.SocketServiceFlag)
     {
         try
         {
             //当接收到一个客户端请求时,确认与客户端的连接
             if (listener.Pending())//检查是否连接请求,如果有则为True
             {
                 Socket socket = listener.AcceptSocket();
                 if (clients.Count >= MAX_NUM)
                 {
                     //msg_Handle msg_Handle1 = new msg_Handle(this.rtbSocketMsg.AppendText);
                     //this.rtbSocketMsg.Invoke(msg_Handle1, new object[]{"已经达到了最大连接数:" +
                     //    MAX_NUM + ",拒绝新的连接\n"});
                     ////this.rtbSocketMsg.AppendText("已经达到了最大连接数:" +
                     ////	MAX_NUM + ",拒绝新的连接\n");
                     socket.Close();
                 }
                 else
                 {
                     //启动一个新的线程,
                     //执行方法this.ServiceClient,处理用户相应的请求
                     Client client = new Client(this, socket);
                     Thread clientService = new Thread(
                         new ThreadStart(client.ServiceClient));
                     clientService.Start();
                     AutoRead(client);
                     //client.ReadFromBuffer_ServerToOutside();
                 }
             }
             Thread.Sleep(200);//主线程休息200ms
         }
         catch (Exception ex)
         {
             msg_Handle msg_Handle2 = new msg_Handle(this.rtbSocketMsg.AppendText);
             this.rtbSocketMsg.Invoke(msg_Handle2, new object[] { ex.Message.ToString() + "\n" });
         }
     }
 }
Esempio n. 3
0
 private void AutoRead(Client client)
 {
     timer1.Elapsed += (s_, e_) => client.ReadFromBuffer_ServerToOutside();
     timer1.AutoReset = true;
     timer1.Enabled = true;
 }
Esempio n. 4
0
 private void SendToClient(Client client, string msg)
 {
     System.Byte[] message = System.Text.Encoding.Unicode.GetBytes(
             msg.ToCharArray());
     client.CurrentSocket.Send(message, message.Length, 0);
 }
Esempio n. 5
0
        //SendToClient()方法实现了向客户端发送命令请求的功能
        private void SendToClient(Client client, string command, string msg)
        {
            //string msg = System.Text.Encoding.Unicode.GetString(CreateFrame(command, msg));
            byte[] message = CreateFrame(command, msg);

            client.CurrentSocket.Send(message, message.Length, 0);
        }