Esempio n. 1
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 public void Update(DbContext DbContext,FriendLink entity)
 {
     EntityState state = DbContext.Entry(entity).State;
        if (state == EntityState.Detached)
        {
       DbContext.Entry(entity).State = EntityState.Modified;
     }
 }
Esempio n. 2
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 public virtual OperationResult Create(FriendLinkInfo info)
 {
     OperationResult result = new OperationResult(OperationResultType.Error, "操作失败,请稍后重试!");
     using (var DbContext = new CmsDbContext())
     {
       FriendLink entity = new FriendLink();
       DESwap.FriendLinkDTE(info, entity);
       FriendLinkRpt.Insert(DbContext, entity);
       DbContext.SaveChanges();
     }
     result.ResultType = OperationResultType.Success;
     result.Message = "操作成功!";
     return result;
 }
Esempio n. 3
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 public virtual OperationResult Create(IEnumerable<FriendLinkInfo> infoList)
 {
     OperationResult result = new OperationResult(OperationResultType.Error, "操作失败,请稍后重试!");
     List<FriendLink> eList = new List<FriendLink>();
     infoList.ForEach(x =>
     {
         FriendLink entity = new FriendLink();
         DESwap. FriendLinkDTE(x, entity);
         eList.Add(entity);
     });
     using (var DbContext = new CmsDbContext())
     {
     FriendLinkRpt.Insert(DbContext, eList);
     DbContext.SaveChanges();
     }
     result.ResultType = OperationResultType.Success;
     result.Message = "操作成功!";
     return result;
 }
Esempio n. 4
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        public static void FriendLinkETD(FriendLink entity, FriendLinkInfo info)
        {
            info.Id = entity.Id;
               info._IdIsDirty = 0;

               info.FriendType = entity.FriendType;
               info._FriendTypeIsDirty = 0;

               info.Title = entity.Title;
               info._TitleIsDirty = 0;

               info.LinkUrl = entity.LinkUrl;
               info._LinkUrlIsDirty = 0;

               info.LogoImage = entity.LogoImage;
               info._LogoImageIsDirty = 0;

               info.SYS_OrderSeq = entity.SYS_OrderSeq;
               info._SYS_OrderSeqIsDirty = 0;

               info.SYS_IsValid = entity.SYS_IsValid;
               info._SYS_IsValidIsDirty = 0;

               info.SYS_IsDeleted = entity.SYS_IsDeleted;
               info._SYS_IsDeletedIsDirty = 0;

               info.SYS_Remark = entity.SYS_Remark;
               info._SYS_RemarkIsDirty = 0;

               info.SYS_StaffId = entity.SYS_StaffId;
               info._SYS_StaffIdIsDirty = 0;

               info.SYS_StationId = entity.SYS_StationId;
               info._SYS_StationIdIsDirty = 0;

               info.SYS_DepartmentId = entity.SYS_DepartmentId;
               info._SYS_DepartmentIdIsDirty = 0;

               info.SYS_CompanyId = entity.SYS_CompanyId;
               info._SYS_CompanyIdIsDirty = 0;

               info.SYS_AppId = entity.SYS_AppId;
               info._SYS_AppIdIsDirty = 0;

               info.SYS_CreateTime = entity.SYS_CreateTime;
               info._SYS_CreateTimeIsDirty = 0;

               info.SYS_ModifyTime = entity.SYS_ModifyTime;
               info._SYS_ModifyTimeIsDirty = 0;

               info.SYS_DeleteTime = entity.SYS_DeleteTime;
               info._SYS_DeleteTimeIsDirty = 0;
        }
Esempio n. 5
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 public void Insert(DbContext DbContext,FriendLink entity)
 {
     DbContext.Entry(entity).State = EntityState.Added;
 }
Esempio n. 6
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 public void Delete(DbContext DbContext,FriendLink  entity)
 {
     DbContext.Entry(entity).State = EntityState.Deleted;
 }