/// <summary> /// Deprecated Method for adding a new object to the inventory_user_level EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToinventory_user_level(inventory_user_level inventory_user_level) { base.AddObject("inventory_user_level", inventory_user_level); }
/// <summary> /// Create a new inventory_user_level object. /// </summary> /// <param name="level_id">Initial value of the level_id property.</param> /// <param name="level_caption">Initial value of the level_caption property.</param> public static inventory_user_level Createinventory_user_level(global::System.Int32 level_id, global::System.String level_caption) { inventory_user_level inventory_user_level = new inventory_user_level(); inventory_user_level.level_id = level_id; inventory_user_level.level_caption = level_caption; return inventory_user_level; }