Esempio n. 1
0
        protected TreeNode BaseNodeAsTreeNode(IBaseNode node)
        {
            TreeNode result = new TreeNode(node.Name);

            result.Tag = node;
            modelGUIConfig.ConfigureTreeNode(result);

            node.Updated += Node_Updated;
            if (node.NodeType == eNodeType.VarDefinition)
            {
                (node as IVariableDef).VariableTypeChanged += VariableTypeChanged;
            }

            if (node.NodeType == eNodeType.DomainObject)
            {
                (node as IBaseNode).UpdatedAndRefresh += UpdateAdRefresh;
            }

            if (node.NodeType == eNodeType.Root)
            {
                (node as IBaseNode).UpdatedAndRefresh += UpdateAdRefresh;
            }

            return(result);
        }
Esempio n. 2
0
 protected void UpdateTreeNodes(TreeNode parentNode)
 {
     ModelGUIConfig.ConfigureTreeNode(parentNode);
     foreach (TreeNode node in parentNode.Nodes)
     {
         UpdateTreeNodes(node);
     }
 }
Esempio n. 3
0
        private void ShowModelPreview()
        {
            tvModel.Nodes.Clear();
            IDecisionTree tree = App.NewDescisionTree();

            IBaseNode baseNode = tree.CreateNewNode(eNodeType.Root, null, "Decision model");
            TreeNode  rootNode = modelGUIConfig.BaseNodeAsTreeNode(baseNode);

            modelGUIConfig.ConfigureTreeNode(rootNode);
            tvModel.Nodes.Add(modelGUIConfig.ConfigureTreeNode(rootNode));

            baseNode = tree.CreateNewNode(eNodeType.VariableDefinitions, null, "Variable definitions");
            TreeNode vars = modelGUIConfig.BaseNodeAsTreeNode(baseNode);

            rootNode.Nodes.Add(modelGUIConfig.ConfigureTreeNode(vars));

            baseNode = tree.CreateNewNode(eNodeType.VarDefinition, null, "Variable definition");
            TreeNode node = modelGUIConfig.BaseNodeAsTreeNode(baseNode);

            vars.Nodes.Add(modelGUIConfig.ConfigureTreeNode(node));

            baseNode = tree.CreateNewNode(eNodeType.DomainObject, null, "Domain object");
            TreeNode decision = modelGUIConfig.BaseNodeAsTreeNode(baseNode);

            vars.Nodes.Add(modelGUIConfig.ConfigureTreeNode(decision));


            baseNode = tree.CreateNewNode(eNodeType.Expression, null, "Expression");
            node     = modelGUIConfig.BaseNodeAsTreeNode(baseNode);
            rootNode.Nodes.Add(modelGUIConfig.ConfigureTreeNode(node));

            baseNode = tree.CreateNewNode(eNodeType.Branch, null, "Branch");
            node     = modelGUIConfig.BaseNodeAsTreeNode(baseNode);
            rootNode.Nodes.Add(modelGUIConfig.ConfigureTreeNode(node));

            tvModel.ExpandAll();
        }