static int set_instance(IntPtr L)
 {
     try
     {
         sFramework.sULoading arg0 = (sFramework.sULoading)ToLua.CheckUnityObject(L, 2, typeof(sFramework.sULoading));
         sFramework.sULoading.instance = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int disableCamera(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         sFramework.sULoading obj = (sFramework.sULoading)ToLua.CheckObject(L, 1, typeof(sFramework.sULoading));
         obj.disableCamera();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int set_playerCC(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            sFramework.sULoading   obj  = (sFramework.sULoading)o;
            UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
            obj.playerCC = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index playerCC on a nil value" : e.Message));
        }
    }
    static int get_playerCC(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            sFramework.sULoading   obj = (sFramework.sULoading)o;
            UnityEngine.GameObject ret = obj.playerCC;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index playerCC on a nil value" : e.Message));
        }
    }
Esempio n. 5
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 void Awake()
 {
     instance = this;
 }