protected void SetupHUD() { var p = new Vector3d(5.0, 5.0, 0.0); var s = new Vector3d(5.0, 12, 0.0); FrameTimeMeter = new HUDQuad(HUDDebug, p, s); FrameTimeMeter.Color = Color.DarkSlateBlue; UpdateTimeMeter = new HUDQuad(HUDDebug, p, s); UpdateTimeMeter.Color = Color.DarkCyan; RenderTimeMeter = new HUDQuad(HUDDebug, p, s); RenderTimeMeter.Color = Color.DarkRed; RenderDrawingMeter = new HUDQuad(HUDDebug, p, s); RenderDrawingMeter.Color = Color.Red; }