Esempio n. 1
0
        // overload, now you can send Node object like a argument
        private void SetReaderOn(Node nod)
        {
            reader.DiscardBufferedData();
            reader.BaseStream.Position = 0;//zabezpieczyc przed reader bez sciezki do pliku

            string line;

            while ((line = reader.ReadLine()) != null)
            {
                if(ParseID(line) == nod.GetID()) return;
            }

            reader.BaseStream.Position = 0;
        }
Esempio n. 2
0
 void DestroyChildren(Node current)
 {
     List<Node> children = mod.GetSubNodesList (current.GetID ());
     if (children.Count == 0)
         mod.Delete (current.GetID());
     else
     {
         foreach(Node tmp in children)
         {
             DestroyChildren(tmp);
             children = mod.GetSubNodesList(current.GetID());
         }
         DestroyChildren(current);
     }
 }
Esempio n. 3
0
        public void Save(Node NodeToSave)
        {
            reader.DiscardBufferedData();
            reader.BaseStream.Position = 0;

            string line;

            while ((line = reader.ReadLine()) != null)
            {
                if (ParseID(line) == NodeToSave.GetID())
                {
                    line = NodeToSave.ToString ();
                }

                writer.WriteLine (line);
            }

            reader.BaseStream.Position=0;

            ReloadStreams();
        }