protected override string GetSpriteAll(int species, int form, int gender, bool shiny, int generation) => 'b' + SpriteName.GetResourceStringSprite(species, form, gender, generation, shiny);
protected virtual string GetSpriteAll(int species, int form, int gender, bool shiny, bool gmax, int generation) => SpriteName.GetResourceStringSprite(species, form, gender, generation, shiny, gmax);
public static Image GetBallSprite(int ball) { string resource = SpriteName.GetResourceStringBall(ball); return((Bitmap)Resources.ResourceManager.GetObject(resource) ?? Resources._ball4); // Poké Ball (default) }