static int DoEvent(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { pg.GameSceneMgr obj = (pg.GameSceneMgr)ToLua.CheckObject <pg.GameSceneMgr>(L, 1); pg.EventEnum arg0 = (pg.EventEnum)ToLua.CheckObject(L, 2, typeof(pg.EventEnum)); obj.DoEvent(arg0); return(0); } else if (count == 3) { pg.GameSceneMgr obj = (pg.GameSceneMgr)ToLua.CheckObject <pg.GameSceneMgr>(L, 1); pg.EventEnum arg0 = (pg.EventEnum)ToLua.CheckObject(L, 2, typeof(pg.EventEnum)); object arg1 = ToLua.ToVarObject(L, 3); obj.DoEvent(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: pg.GameSceneMgr.DoEvent")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetGameSceneManager(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); pg.GameSceneMgr o = LuaFramework.LuaHelper.GetGameSceneManager(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Update(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); pg.GameSceneMgr obj = (pg.GameSceneMgr)ToLua.CheckObject <pg.GameSceneMgr>(L, 1); obj.Update(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RegisterCallback(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); pg.GameSceneMgr obj = (pg.GameSceneMgr)ToLua.CheckObject <pg.GameSceneMgr>(L, 1); pg.EventEnum arg0 = (pg.EventEnum)ToLua.CheckObject(L, 2, typeof(pg.EventEnum)); pg.GameSceneMgr.PgEventHandler arg1 = (pg.GameSceneMgr.PgEventHandler)ToLua.CheckDelegate <pg.GameSceneMgr.PgEventHandler>(L, 3); obj.RegisterCallback(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OnReceiveLuaTable(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); pg.GameSceneMgr obj = (pg.GameSceneMgr)ToLua.CheckObject <pg.GameSceneMgr>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); object arg1 = ToLua.ToVarObject(L, 3); obj.OnReceiveLuaTable(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CallLuaFunc(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); pg.GameSceneMgr obj = (pg.GameSceneMgr)ToLua.CheckObject <pg.GameSceneMgr>(L, 1); pg.EventEnum arg0 = (pg.EventEnum)ToLua.CheckObject(L, 2, typeof(pg.EventEnum)); object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2); obj.CallLuaFunc(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_LuaEventHandle(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); pg.GameSceneMgr obj = (pg.GameSceneMgr)o; LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2); obj.LuaEventHandle = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index LuaEventHandle on a nil value")); } }
static int get_LuaEventHandle(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); pg.GameSceneMgr obj = (pg.GameSceneMgr)o; LuaInterface.LuaFunction ret = obj.LuaEventHandle; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index LuaEventHandle on a nil value")); } }