private static void Show(ScriptView scriptView, Vector2 nodePosition, Action <ScriptViewNode> onSuccess) { CreateNodeWindow window = GetWindow <CreateNodeWindow>(); window._nodePosition = nodePosition; window._onSuccess = onSuccess; window.View = scriptView; window.Show(); }
protected override void NodeCreationRequestEventHandler(NodeCreationContext context) { CreateNodeWindow.ShowForCreate(this, context.screenMousePosition); }