public void SendMsgC2GSEnterGame(pb.GameMode mode, string roomId = "") { Debug.Log("SendMsgC2GSEnterGame==>> [" + mode.ToString() + "]"); pb.C2GSEnterGame msg = new pb.C2GSEnterGame(); msg.mode = mode; msg.roomId = roomId; NetworkManager.Instance.SendToGS((UInt16)MsgDef.C2GSEnterGame, msg); }
//选定角色后登陆游戏 public void SendMsgC2GSEnterGame(pb.RoleInfo info, bool isNewRole) { Debug.Log("======================>>>SendMsgC2GSEnterGame"); pb.C2GSEnterGame msg = new pb.C2GSEnterGame(); msg.AccountName = LocalFile.Load("AccountName"); msg.SelectedRoleInfo = info; msg.IsNewRole = isNewRole; NetworkManager.Instance.SendToGAS((int)MsgDef.C2GSEnterGame, msg); }