public DefensiveTalismanItem() : base(ItemName.FlyingSword) { assets = GameAssets.Instance; InitialStatModifier = new StatModifier(1f, StatModType.Flat); AdditionalStatModifier = new StatModifier(0.5f, StatModType.Flat); }
public FlyingSwordItem() : base(ItemName.FlyingSword) { assets = GameAssets.Instance; }