private void ChangeUserButton_Click(object sender, EventArgs e) { using (var login = new Login(true)) { if (login.ShowDialog() == DialogResult.Cancel) return; currentUser = UserFactory.GetUser(Settings.Default.GameMode); currentUser.GetInfo(login.UserString, true); Settings.Default.UserId = currentUser.User_id.ToString(CultureInfo.InvariantCulture); Settings.Default.Username = currentUser.Username; Settings.Default.Save(); LoadUserSettings(); PlayersCheckedLbl.Text = @"0"; ScoresAddedLbl.Text = @"0"; UpdateDataGrid(Settings.Default.GameMode); } }
private void CheckUser() { using (var login = new Login(false)) { if (login.ShowDialog() == DialogResult.Cancel) { Close(); } currentUser = UserFactory.GetUser(Settings.Default.GameMode); currentUser.GetInfo(login.UserString, true); Settings.Default.UserId = currentUser.User_id.ToString(CultureInfo.InvariantCulture); Settings.Default.Username = currentUser.Username; Settings.Default.Save(); } LoadUserSettings(); }