Esempio n. 1
0
        private void rulesetChanged(RulesetInfo ruleset)
        {
            foreach (ToolbarModeButton m in modeButtons.Children.Cast <ToolbarModeButton>())
            {
                bool isActive = m.Ruleset.ID == ruleset.ID;
                m.Active = isActive;
                if (isActive)
                {
                    activeButton = m;
                }
            }

            activeMode.Invalidate();
        }
Esempio n. 2
0
        public void SetGameMode(PlayMode mode)
        {
            foreach (ToolbarModeButton m in modeButtons.Children.Cast <ToolbarModeButton>())
            {
                bool isActive = m.Mode == mode;
                m.Active = isActive;
                if (isActive)
                {
                    activeButton = m;
                }
            }

            activeMode.Invalidate();
        }
Esempio n. 3
0
        public void SetGameMode(PlayMode mode)
        {
            foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
            {
                bool isActive = m.Mode == mode;
                m.Active = isActive;
                if (isActive)
                    activeButton = m;
            }

            activeMode.Invalidate();
        }