Esempio n. 1
0
        public void Initialize(Cockpit cockpit)
        {
            cockpit.Name = "modelCockpit";


            // Configure how the cockpit moves

            cockpit.PositionMode = Cockpit.MovementMode.TrackPosition;
            // [RMS] use orientation mode to make cockpit follow view orientation.
            //  (however default widgets below are off-screen!)
            //cockpit.PositionMode = Cockpit.MovementMode.TrackOrientation;



            FScene       Scene                     = cockpit.Scene;
            BoxContainer screenContainer           = new BoxContainer(new Cockpit2DContainerProvider(cockpit));
            PinnedBoxes2DLayoutSolver screenLayout = new PinnedBoxes2DLayoutSolver(screenContainer);
            PinnedBoxesLayout         layout       = new PinnedBoxesLayout(cockpit, screenLayout)
            {
                StandardDepth = 1.5f
            };

            cockpit.AddLayout(layout, "2D", true);


            Func <string, float, HUDLabel> MakeButtonF = (label, buttonW) => {
                HUDLabel button = new HUDLabel()
                {
                    Shape             = OrthogenUI.MakeMenuButtonRect(buttonW, OrthogenUI.MenuButtonHeight),
                    TextHeight        = OrthogenUI.MenuButtonTextHeight,
                    AlignmentHorz     = HorizontalAlignment.Center,
                    BackgroundColor   = OrthogenUI.ButtonBGColor,
                    TextColor         = OrthogenUI.ButtonTextColor,
                    DisabledTextColor = OrthogenUI.DisabledButtonTextColor,
                    Text         = label,
                    EnableBorder = true, BorderWidth = OrthogenUI.StandardButtonBorderWidth, BorderColor = OrthogenUI.ButtonTextColor
                };
                button.Create();
                button.Name    = label;
                button.Enabled = true;
                return(button);
            };
            Func <string, float, float, HUDSpacer> MakeSpacerF = (label, spacerw, spacerh) => {
                HUDSpacer spacer = new HUDSpacer()
                {
                    Shape = new HUDShape(HUDShapeType.Rectangle, spacerw, spacerh)
                };
                spacer.Create();
                spacer.Name = label;
                return(spacer);
            };


            HUDElementList button_list = new HUDElementList()
            {
                Width     = OrthogenUI.MenuButtonWidth,
                Height    = 5 * OrthogenUI.MenuButtonHeight,
                Spacing   = 10 * OrthogenUI.PixelScale,
                Direction = HUDElementList.ListDirection.Vertical
            };



            HUDLabel trim_scan_button = MakeButtonF("Trim Scan", OrthogenUI.MenuButtonWidth);

            trim_scan_button.OnClicked += (sender, e) => {
                OG.Transition(OGWorkflow.TrimScanStartT);
            };
            button_list.AddListItem(trim_scan_button);

            HUDLabel align_scan_button = MakeButtonF("Align Scan", OrthogenUI.MenuButtonWidth);

            align_scan_button.OnClicked += (sender, e) => {
                OG.Transition(OGWorkflow.AlignScanStartT);
            };
            button_list.AddListItem(align_scan_button);


            HUDLabel accept_scan_button = MakeButtonF("Done Scan", OrthogenUI.MenuButtonWidth);

            accept_scan_button.OnClicked += (sender, e) => {
                OG.TransitionToState(RectifyState.Identifier);
            };
            button_list.AddListItem(accept_scan_button);



            button_list.AddListItem(MakeSpacerF("space", OrthogenUI.MenuButtonWidth, 0.5f * OrthogenUI.MenuButtonHeight));


            HUDLabel draw_offset_area_button = MakeButtonF("Offset Area", OrthogenUI.MenuButtonWidth);

            draw_offset_area_button.OnClicked += (sender, e) => {
                OGActions.CurrentLegDeformType = LegModel.LegDeformationTypes.Offset;
                OG.Transition(OGWorkflow.DrawAreaStartT);
            };
            button_list.AddListItem(draw_offset_area_button);

            HUDLabel draw_smooth_area_button = MakeButtonF("Smooth Area", OrthogenUI.MenuButtonWidth);

            draw_smooth_area_button.OnClicked += (sender, e) => {
                OGActions.CurrentLegDeformType = LegModel.LegDeformationTypes.Smooth;
                OG.Transition(OGWorkflow.DrawAreaStartT);
            };
            button_list.AddListItem(draw_smooth_area_button);


            HUDLabel add_plane_button = MakeButtonF("Add Plane", OrthogenUI.MenuButtonWidth);

            add_plane_button.OnClicked += (sender, e) => {
                OG.Transition(OGWorkflow.AddDeformRingStartT);
            };
            button_list.AddListItem(add_plane_button);

            HUDLabel add_lengthen_button = MakeButtonF("Add Lengthen", OrthogenUI.MenuButtonWidth);

            add_lengthen_button.OnClicked += (sender, e) => {
                if (OGActions.CanAddLengthenOp())
                {
                    OGActions.AddLengthenOp();
                }
            };
            button_list.AddListItem(add_lengthen_button);


            HUDLabel       sculpt_curve_button = MakeButtonF("Sculpt Curve", OrthogenUI.MenuButtonWidth);
            WorkflowRouter sculpt_router       = WorkflowRouter.Build(new[] {
                OGWorkflow.RectifyState, OGWorkflow.SculptAreaStartT,
                OGWorkflow.SocketState, OGWorkflow.SculptTrimlineStartT
            });

            sculpt_curve_button.OnClicked += (sender, e) => {
                sculpt_router.Apply(OG.Model.Workflow);
            };
            button_list.AddListItem(sculpt_curve_button);


            HUDLabel accept_rectify_button = MakeButtonF("Begin Socket", OrthogenUI.MenuButtonWidth);

            accept_rectify_button.OnClicked += (sender, e) => {
                OG.Leg.SetOpWidgetVisibility(false);
                OG.TransitionToState(SocketDesignState.Identifier);
            };
            button_list.AddListItem(accept_rectify_button);



            button_list.AddListItem(MakeSpacerF("space", OrthogenUI.MenuButtonWidth, 0.5f * OrthogenUI.MenuButtonHeight));



            HUDLabel draw_trim_line_button = MakeButtonF("Draw Trimline", OrthogenUI.MenuButtonWidth);

            draw_trim_line_button.OnClicked += (sender, e) => {
                OG.Transition(OGWorkflow.DrawTrimlineStartT);
            };
            button_list.AddListItem(draw_trim_line_button);

            HUDLabel plane_trim_line_button = MakeButtonF("Plane Trimline", OrthogenUI.MenuButtonWidth);

            plane_trim_line_button.OnClicked += (sender, e) => {
                OG.Transition(OGWorkflow.PlaneTrimlineStartT);
            };
            button_list.AddListItem(plane_trim_line_button);

            HUDLabel add_socket_button = MakeButtonF("Add Socket", OrthogenUI.MenuButtonWidth);

            add_socket_button.OnClicked += (sender, e) => {
                if (OGActions.CanAddSocket())
                {
                    OGActions.AddSocket();
                }
            };
            button_list.AddListItem(add_socket_button);

            HUDLabel export_socket_button = MakeButtonF("Export", OrthogenUI.MenuButtonWidth);

            export_socket_button.OnClicked += (sender, e) => {
                if (OGActions.CanExportSocket())
                {
                    OGActions.ExportSocket();
                }
            };
            button_list.AddListItem(export_socket_button);



            button_list.AddListItem(MakeSpacerF("space", OrthogenUI.MenuButtonWidth, 1.0f * OrthogenUI.MenuButtonHeight));


            HUDLabel accept_button = MakeButtonF("Accept", OrthogenUI.MenuButtonWidth);

            accept_button.OnClicked += (sender, e) => {
                OGActions.AcceptCurrentTool();
            };


            HUDLabel cancel_button = MakeButtonF("Cancel", OrthogenUI.MenuButtonWidth);

            cancel_button.OnClicked += (sender, e) => {
                OGActions.CancelCurrentTool();
            };
            button_list.AddListItem(accept_button);
            button_list.AddListItem(cancel_button);



            button_list.Create();
            button_list.Name = "button_bar";

            // align button list to center of timeline
            layout.Add(button_list, new LayoutOptions()
            {
                Flags            = LayoutFlags.None,
                PinSourcePoint2D = LayoutUtil.BoxPointF(button_list, BoxPosition.TopLeft),
                PinTargetPoint2D = LayoutUtil.BoxPointF(screenContainer, BoxPosition.TopLeft, 10 * OrthogenUI.PixelScale * (Vector2f.AxisX - Vector2f.AxisY))
            });

            screenLayout.RecomputeLayout();



            // Configure interaction behaviors
            //   - below we add behaviors for mouse, gamepad, and spatial devices (oculus touch, etc)
            //   - keep in mind that Tool objects will register their own behaviors when active

            // setup key handlers (need to move to behavior...)
            cockpit.AddKeyHandler(new OrthoGenKeyHandler(cockpit.Context));

            // these behaviors let us interact with UIElements (ie left-click/trigger, or either triggers for Touch)
            cockpit.InputBehaviors.Add(new Mouse2DCockpitUIBehavior(cockpit.Context)
            {
                Priority = 0
            });
            cockpit.InputBehaviors.Add(new VRMouseUIBehavior(cockpit.Context)
            {
                Priority = 1
            });

            // selection / multi-selection behaviors
            // Note: this custom behavior implements some selection redirects that we use in various parts of Archform
            cockpit.InputBehaviors.Add(new MouseMultiSelectBehavior(cockpit.Context)
            {
                Priority = 10
            });

            // left click-drag to tumble, and left click-release to de-select
            cockpit.InputBehaviors.Add(new MouseClickDragSuperBehavior()
            {
                Priority     = 100,
                DragBehavior = new MouseViewRotateBehavior(cockpit.Context)
                {
                    Priority = 100, RotateSpeed = 3.0f
                },
                ClickBehavior = new MouseDeselectBehavior(cockpit.Context)
                {
                    Priority = 999
                }
            });

            // also right-click-drag to tumble
            cockpit.InputBehaviors.Add(new MouseViewRotateBehavior(cockpit.Context)
            {
                Priority  = 100, RotateSpeed = 3.0f,
                ActivateF = MouseBehaviors.RightButtonPressedF, ContinueF = MouseBehaviors.RightButtonDownF
            });

            // middle-click-drag to pan
            cockpit.InputBehaviors.Add(new MouseViewPanBehavior(cockpit.Context)
            {
                Priority  = 100, PanSpeed = 10.0f,
                ActivateF = MouseBehaviors.MiddleButtonPressedF, ContinueF = MouseBehaviors.MiddleButtonDownF
            });


            cockpit.OverrideBehaviors.Add(new MouseWheelZoomBehavior(cockpit)
            {
                Priority = 100, ZoomScale = 100.0f
            });

            // touch input
            cockpit.InputBehaviors.Add(new TouchUIBehavior(cockpit.Context)
            {
                Priority = 1
            });
            cockpit.InputBehaviors.Add(new Touch2DCockpitUIBehavior(cockpit.Context)
            {
                Priority = 0
            });
            cockpit.InputBehaviors.Add(new TouchViewManipBehavior(cockpit.Context)
            {
                Priority = 999, TouchZoomSpeed = 1.0f, TouchPanSpeed = 0.3f
            });


            // update buttons enable/disable on state transitions, selection changes
            Action updateStateChangeButtons = () => {
                trim_scan_button.Enabled   = OG.CanTransition(OGWorkflow.TrimScanStartT);
                align_scan_button.Enabled  = OG.CanTransition(OGWorkflow.AlignScanStartT);
                accept_scan_button.Enabled =
                    OG.IsInState(ScanState.Identifier) && OG.CanTransitionToState(RectifyState.Identifier);

                draw_offset_area_button.Enabled = OG.CanTransition(OGWorkflow.DrawAreaStartT);
                draw_smooth_area_button.Enabled = OG.CanTransition(OGWorkflow.DrawAreaStartT);
                add_plane_button.Enabled        = OG.CanTransition(OGWorkflow.AddDeformRingStartT);
                add_lengthen_button.Enabled     = OGActions.CanAddLengthenOp();
                accept_rectify_button.Enabled   = OG.IsInState(RectifyState.Identifier) &&
                                                  OG.CanTransitionToState(SocketDesignState.Identifier);

                draw_trim_line_button.Enabled  = OG.CanTransition(OGWorkflow.DrawTrimlineStartT);
                plane_trim_line_button.Enabled = OG.CanTransition(OGWorkflow.PlaneTrimlineStartT);
                add_socket_button.Enabled      = OGActions.CanAddSocket();
                export_socket_button.Enabled   = OGActions.CanExportSocket();

                sculpt_curve_button.Enabled = sculpt_router.CanApply(OG.Model.Workflow);
            };

            OG.OnWorfklowInitialized            += (o, e) => { updateStateChangeButtons(); };
            OG.OnStateTransition                += (from, to) => { updateStateChangeButtons(); };
            OG.OnDataModelModified              += (from, to) => { updateStateChangeButtons(); };
            cockpit.Scene.SelectionChangedEvent += (o, e) => { if (OG.WorkflowInitialized)
                                                               {
                                                                   updateStateChangeButtons();
                                                               }
            };
            cockpit.Scene.ChangedEvent += (scene, so, type) => { if (OG.WorkflowInitialized)
                                                                 {
                                                                     updateStateChangeButtons();
                                                                 }
            };

            // accept/cancel buttons need to be checked every frame because the CanApply state
            // could change at any time, and there is no event about it
            cockpit.Context.RegisterEveryFrameAction("update_buttons", () => {
                if (cockpit.Context.ToolManager.ActiveRightTool != null)
                {
                    cancel_button.Enabled = true;
                    accept_button.Enabled = cockpit.Context.ToolManager.ActiveRightTool.CanApply;
                }
                else
                {
                    cancel_button.Enabled = accept_button.Enabled = false;
                }

                // [RMS] currently this state changes outside workflow state changes...
                add_socket_button.Enabled = OGActions.CanAddSocket();
            });
        }